- Joined
- Jun 16, 2011
Non-official.
I know Samurai is not in-game yet, Kainzo, so ignore this if you prefer <3.
Everyone else, want to talk about basic Sammy thoughts?
Idea 1:
What if Samurai had High Agility Base values, but did not use Agility to increase their skills?
This would make Samurai the first class to have an altered Base movement speed.
Agility would not affect their offensive/defensive capabilities in any other way; therefore it would not reduce the ability to balance how strong or weak the Samurai class is. And, balancing could be done knowing how fast each Samurai will consistently be, while also offering a unique feel to the 'newest' class.
What are your ideas?
I know Samurai is not in-game yet, Kainzo, so ignore this if you prefer <3.
Everyone else, want to talk about basic Sammy thoughts?
Idea 1:
What if Samurai had High Agility Base values, but did not use Agility to increase their skills?
This would make Samurai the first class to have an altered Base movement speed.
Agility would not affect their offensive/defensive capabilities in any other way; therefore it would not reduce the ability to balance how strong or weak the Samurai class is. And, balancing could be done knowing how fast each Samurai will consistently be, while also offering a unique feel to the 'newest' class.
What are your ideas?