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Suggestion Disciple skill/bug

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Irishman81

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So some of disciples' skills cannot be silenced, including flying kick, quivering Palm, and iron fist which is understandable I guess, but the skill barrier can still be used even when the disciple is silenced, which I don't think should be a thing. After a target is silenced, that's an opportunity for a class to do a lot of physical damage to them. If the disciple can just block all physical attacks while silenced, that sort of defeats the purpose.
 

mung3r

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So some of disciples' skills cannot be silenced, including flying kick, quivering Palm, and iron fist which is understandable I guess, but the skill barrier can still be used even when the disciple is silenced, which I don't think should be a thing. After a target is silenced, that's an opportunity for a class to do a lot of physical damage to them. If the disciple can just block all physical attacks while silenced, that sort of defeats the purpose.

I'm assuming you mean after being silenced, you can't use barrier. It makes sense to me that you can't silence barrier *after* it has been cast.
 

Irishman81

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I'm assuming you mean after being silenced, you can't use barrier. It makes sense to me that you can't silence barrier *after* it has been cast.
I meant that it is a skill that can be used even while silenced, which doesn't make sense to me
 

Kainzo

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I meant that it is a skill that can be used even while silenced, which doesn't make sense to me
It's a physical based ability - which can be used even when silenced. I think this is a mistake and it should be changed to a LIGHT / Magical ability.
 

mung3r

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It's a physical based ability - which can be used even when silenced. I think this is a mistake and it should be changed to a LIGHT / Magical ability.

I made the code change. After the build, we'll get it on test and then live.
 
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