Pugglez_
Legacy Supporter 3
- Joined
- Jun 11, 2011
As it is, death chest LWC protection timers are way to long. Especially now with town graveyards being put in, earning the items from the person you killed just got a lot harder. People can just town spawn; and using their town regions to their advantage, they can easily get back their death chest. There is barely any benefits at all to town raiding anymore, because if you die in a town, you will never get back your death chest because they can just block it off and you can't get to it because its reigned. While if they die, they have a high likely chance of getting their death chest.
And most fights nowadays are close to Herogates, so they can just keep responding over and over while draining down your food supply/mana/hp until you can no longer defend their death chest. And if they get it, they will try to run to the Herogate as fast as they can. And even if you do kill them again, now you have to wait for that new death chest. And this would just keep repeating over and over until they eventually get their death chest to the no-PvP zone.
I suggest lowering down the LWC protection timers significantly, or for my preferred suggestion is to make it so players do not spawn a death chest under a PvP death.
And most fights nowadays are close to Herogates, so they can just keep responding over and over while draining down your food supply/mana/hp until you can no longer defend their death chest. And if they get it, they will try to run to the Herogate as fast as they can. And even if you do kill them again, now you have to wait for that new death chest. And this would just keep repeating over and over until they eventually get their death chest to the no-PvP zone.
I suggest lowering down the LWC protection timers significantly, or for my preferred suggestion is to make it so players do not spawn a death chest under a PvP death.