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Bug Curious if these are as intended

Yavool

Legacy Supporter 9
Joined
Jul 4, 2013
Location
Spokane, WA
1) Livestock mobs are not rendering until I am about 5 blocks away from them. This means that I can hear them before I can see them. It makes them difficult to locate.

2) Particle animations for spells are significantly nerfed (at about 10% of the animation that they once had). Bonespear has no line to it, but rather just a small "pop" of particles granting no depth or distance with regard to its end point. Other spells are affected similarly.

3) Reduced explosion animation on creepers. I am unsure if the animation for TNT is doing the same.

Thanks,

-yav
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
1) Livestock mobs are not rendering until I am about 5 blocks away from them. This means that I can hear them before I can see them. It makes them difficult to locate.

2) Particle animations for spells are significantly nerfed (at about 10% of the animation that they once had). Bonespear has no line to it, but rather just a small "pop" of particles granting no depth or distance with regard to its end point. Other spells are affected similarly.

3) Reduced explosion animation on creepers. I am unsure if the animation for TNT is doing the same.

Thanks,

-yav
1) looking into this
2) this is unintended @mung3r
3) think this may be due to something else - the majority of the file base was from PVE server and we threw in things from PVP to make Survival RPG. WE'll have to check to see what was changed in this release.
 

Watermelon_01

Legacy Supporter 2
Joined
Oct 14, 2014
Location
Hilo, Hawaii
Yeah I heard like 3 mobs (turned out to be a cow, sheep and chicken) and they didn't show up until I walked within like 3 blocks of it.
 
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