With this, it's like a free class change to any class while a codex is specificLol what is the point of it anyway if its rarity makes it worth more than a normal codex but does the same thing?
How rare is it exactly like in ratio/%?With this, it's like a free class change to any class while a codex is specific
How rare is it exactly like in ratio/%?
no exact drop rates are ever givenA full codex is drops less than a soul of a great hero
I tried right-clicking it... see no issues.I heard that the Codex of the Lost is suppose to turn you back into Lostsoul so you can choose any type of combat class for free. However, you can't even right click the codex.
Maybe it's a permission issue?I tried right-clicking it... see no issues.
It's built the same way as the others.
Maybe it's a permission issue?
CodexShaman:
item: ENCHANTED_BOOK|&6&lCodex of Lucid Visions|&7&oRight-click to become|&7&oa Shaman.|&e&oSoul Retrieval:|&e&oEntwining of Soul and Earth.
commands:
- hero admin class @p Shaman
permission-node: ''
run-as: SUPERUSER
click-type: CLICK_RIGHT
delay: 0
cooldown: 1000
cancel-action: true
consumed-items: []
consume-self: true
require-sneaking-state: NONE
keep-on-death: false
actions: {}
consumable-message: mech.command-items.need
cooldown-message: mech.command-items.wait
CodexLost:
item: ENCHANTED_BOOK|&6&lCodex of the Lost|&7&oRight-click to become|&7&oa Lost Soul.|&e&oReturn thyself to the|&e&olost soul.
commands:
- hero admin class @p LostSoul
permission-node: ''
run-as: SUPERUSER
click-type: CLICK_RIGHT
delay: 0
cooldown: 1000
cancel-action: true
consumed-items: []
consume-self: true
require-sneaking-state: NONE
keep-on-death: false
actions: {}
consumable-message: mech.command-items.need