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Suggestion chef profession

mikehk

Legacy Supporter 6
Joined
Aug 17, 2012
Location
Idaho
OK, so was thinking while eating a taco, that maybe we could have a chef profession. THIS IS A SUGGESTION, not a demand.
it could have skills like:
Baking-allows you to make bread (would have to stop bread production in other classes though, so dont know how well this will go through...

meat-cutting-while looking at a fire block, this skill automatically cooks the meat you are holding, and has a percent chance to make 2 or 3 of it.

seasoning-auto renames the food to something like "tenderized meat" like an anvil would do, and this would restore more health than a normal food or something, maybe faster healing? or buffs?(would consume a reagent such as pumpkin seeds or tall grass, or a pumpkin or something, better reagent, better food)

soupmaking-combines reagents such as: [cooked chicken, cooked beef, cooked porkchop (three-meat soup)] [cooked fish, tall grass, carrot (sushi)] [melon, apple, sugar (fruit salad)] [cooked beef, baked potato, carrot (hearty stew)] would use a mushroom stew item as the item that was renamed, or for sushi, maybe a raw fish. (would give better buffs than seasoning, as this requires more foods)

SELLFOOD-chestshop for food items


some base ideas, anyone got more input/critisizm? (I know about the bread part, might cause complications...)[DOUBLEPOST=1352706873,1351997927][/DOUBLEPOST]no ideas? sort of bump, got into thinking about this again...
 

ThatAintFalco

Portal
Joined
Jul 30, 2011
I've seen this profession pop up before.

To be honest, this wouldn't work. First of all, restricting food will be a inconvience for everyone. Think about the amount of food one consumes in a day. Having a class that basicly restricts the majority of food will cause alot of people. Specifily, the amount of coins "Chefs" could make, and increased difficulty to newer players.

Secondly, Herocraft cannot create new items ID. Although the ideas seam prommising, there isn't enough solid skills that make a Chef. Besides cooking, what other types of skills blend in with Chefs? Most of the skills listed are kind of what farmers do. Farmers harvest food and obtain meat. Chefs cook them. Which really wouldn't work out because Farmers could do most jobs, and having chefs would just make food more complicated than it should be.

TL:DR No, because of the lack of solid skills that a chef can use, as well as the major influence of food that a Chef can maintain
(Sorry if there are spelling mistakes and such, as well was funny sentences. i'm tired)
 
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