- Joined
- Nov 25, 2012
- Location
- United States
The description for the Pyromancer skill "ChaosOrb" states that you are supposed to teleport you to your target. This does not happen.
You do not teleport to the projectile at any time.
You do not teleport to mobs if you hit them.
You do not teleport to players if you hit them.
Additionally, the projectile for ChaosOrb is extremely weak and short lived. I've never seen the projectile travel more than 3-5 blocks away. If this skill is intended to give much needed mobility to the Pyromancer class, I'm afraid this isn't going to cut it.[DOUBLEPOST=1356666021,1356089265][/DOUBLEPOST]Are there any plans to fix this or change chaos orb in any way?
You do not teleport to the projectile at any time.
You do not teleport to mobs if you hit them.
You do not teleport to players if you hit them.
Additionally, the projectile for ChaosOrb is extremely weak and short lived. I've never seen the projectile travel more than 3-5 blocks away. If this skill is intended to give much needed mobility to the Pyromancer class, I'm afraid this isn't going to cut it.[DOUBLEPOST=1356666021,1356089265][/DOUBLEPOST]Are there any plans to fix this or change chaos orb in any way?