- Joined
- Nov 25, 2012
- Location
- United States
Currently, the Pyromancer skill "Chaos Orb" is kinda derpy. Thankfully, Kainzo fixed the teleport aspect to this skill, but I still believe that there is an issue with the ability.
As of right now, the projectile is incredibly slow and it moves a maximum of 3-5 blocks.
I believe I heard before that Kainzo wishes for this to be a short range ability, and that's fine if that's how he thinks it should be, but I still think the projectile speed is a major issue.
Right now, you can only hope to land the skill in two situations.
1. The person is standing still.
2. The person is running straight at you.
If neither of those two conditions are met, you just simply cannot land the skill.
Why? Because you outrun your own projectile!
That's right. You sprint faster than the projectile travels. Which means anyone who you are chasing is free from this ability. Not only will it never reach them, it will never reach you, the one who casted it.
So, I propose an increase in the projectile speed to alleviate this issue.
As of right now, the projectile is incredibly slow and it moves a maximum of 3-5 blocks.
I believe I heard before that Kainzo wishes for this to be a short range ability, and that's fine if that's how he thinks it should be, but I still think the projectile speed is a major issue.
Right now, you can only hope to land the skill in two situations.
1. The person is standing still.
2. The person is running straight at you.
If neither of those two conditions are met, you just simply cannot land the skill.
Why? Because you outrun your own projectile!
That's right. You sprint faster than the projectile travels. Which means anyone who you are chasing is free from this ability. Not only will it never reach them, it will never reach you, the one who casted it.
So, I propose an increase in the projectile speed to alleviate this issue.