_DELETED_10000
Legacy Supporter 3
- Joined
- Apr 21, 2015
For the third time this week I've been asked to come online to see someone being harassed by a group of people. Instantly I received multiple messages asking me about the rules, and some people reported some spawners and other issues to me. I don't know why, but it appears I am some sort of go-to for help lately...
Onward to the subject at hand.
Bounty rigging, in the rules is stated as being:
However, bounty rigging is obvious. Too obvious to do repeatedly. Loopholes allow friends to remain un-connected in the game, yet be on TS or Skype while rigging and fly under the radar. While that is still occurring, a new (or returning) fad has become 'bounty killstealing'. With the advent of self-tagging becoming against the rules, the only thing left is kill stealing to quickly raise KDR.
John and Mike are bored. A new bounty appears on Sally. John accepts the bounty, and joins Mike's party. They are on Skype or TS, and figure out where Sally will appear after she dies. John then hits Sally, and lets Mike kill her. They both run to the closest GY, and kill her on the way to it. Once they reach the GY, they continue to tag off of each other to repeatedly kill Sally without clearing the bounty. The player is locked at the GY until they deign to provide a moment's rest to berate her in /o, or respond to her pleas in /o.
In my humble opinion, this is plainly and simply rigging and abusing the bounty system in order to boost KDR.
This is NOT a simple case of a group of bounty hunters going out, and one forgetting to accept the bounty or accidentally killing the target. This is a case of what is usually a group of players, going out with the intent to harass, boost off of, make fun of, and hopefully force what are usually low level or new players, to ragequit after an explosion in /o. And it usually involves a third party setting up the bounties, friends of the hunters, for this specific purpose.
I myself have seen at least 7 instances of bounty killstealing, not including solely GY camping, and then learned of the most recent one tonight, which seems to be one in a string of killstealing-GY-camping harassment against that particular player.
What is most abhorrent about the whole situation is the fact that a mod(s) are participating in it. It is clearly a grey area, as if you get really technical with the words, they aren't friends with who they're killing, so it's not against the rules. They are, however, friends with each other, orchestrating a situation wherein they can boost each other's KDR using the bounty system.
This has a clear and obvious affect on new players, causing them to quit the server before they've even began to play. It's one thing to offer a TP (non-confirmed) and then to disband and kill the new players once. It's another to harass them while skirting the bounty rules and push them to the point that they never return to the server.
My suggestion is to put an end to this nonsense.
Add to the rule that you can not repeatedly kill a party member's bounty target while not clearing/claiming the bounty, in order to boost your KDR.
Secondary suggestion: Remove KDR and implement a karma based system. Let them get nothing from farming new or level one players.
[USERGROUP=47]@Rules Council[/USERGROUP]
Onward to the subject at hand.
Bounty rigging, in the rules is stated as being:
- Killing friends for exp or any other resource or statistic, aka boosting.
- This includes claiming bounties on friends, allies and fellow town members.
However, bounty rigging is obvious. Too obvious to do repeatedly. Loopholes allow friends to remain un-connected in the game, yet be on TS or Skype while rigging and fly under the radar. While that is still occurring, a new (or returning) fad has become 'bounty killstealing'. With the advent of self-tagging becoming against the rules, the only thing left is kill stealing to quickly raise KDR.
John and Mike are bored. A new bounty appears on Sally. John accepts the bounty, and joins Mike's party. They are on Skype or TS, and figure out where Sally will appear after she dies. John then hits Sally, and lets Mike kill her. They both run to the closest GY, and kill her on the way to it. Once they reach the GY, they continue to tag off of each other to repeatedly kill Sally without clearing the bounty. The player is locked at the GY until they deign to provide a moment's rest to berate her in /o, or respond to her pleas in /o.
In my humble opinion, this is plainly and simply rigging and abusing the bounty system in order to boost KDR.
This is NOT a simple case of a group of bounty hunters going out, and one forgetting to accept the bounty or accidentally killing the target. This is a case of what is usually a group of players, going out with the intent to harass, boost off of, make fun of, and hopefully force what are usually low level or new players, to ragequit after an explosion in /o. And it usually involves a third party setting up the bounties, friends of the hunters, for this specific purpose.
I myself have seen at least 7 instances of bounty killstealing, not including solely GY camping, and then learned of the most recent one tonight, which seems to be one in a string of killstealing-GY-camping harassment against that particular player.
What is most abhorrent about the whole situation is the fact that a mod(s) are participating in it. It is clearly a grey area, as if you get really technical with the words, they aren't friends with who they're killing, so it's not against the rules. They are, however, friends with each other, orchestrating a situation wherein they can boost each other's KDR using the bounty system.
This has a clear and obvious affect on new players, causing them to quit the server before they've even began to play. It's one thing to offer a TP (non-confirmed) and then to disband and kill the new players once. It's another to harass them while skirting the bounty rules and push them to the point that they never return to the server.
My suggestion is to put an end to this nonsense.
Add to the rule that you can not repeatedly kill a party member's bounty target while not clearing/claiming the bounty, in order to boost your KDR.
Secondary suggestion: Remove KDR and implement a karma based system. Let them get nothing from farming new or level one players.
[USERGROUP=47]@Rules Council[/USERGROUP]
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