Wild_Porygon
Legacy Supporter 5
- Joined
- May 16, 2012
Bloodmage is kinda casterish healerish, I think giving Bloodmages a root would help to balance them, for example "Deathgrip" roots the target in place for 4 seconds and dots do 25% more damage and they don't break the root. Maybe it could have a 2sexond warmup with a 12 block range