Licksterboy
Legacy Supporter 3
- Joined
- Jul 16, 2012
- Location
- USA
This isn't necessarily a bug because it technically is doing what it's said to do based on the wiki, but...
It costs 100 hp to cast the skill, so the bloodmage should be getting 250 hp rather than 350 hp. Then, that 250 hp is taken and reduced to 169 hp due to the self-healing reduction. That's only 19 more hp than bandage. (150) My question, is this intended? It seems a bit... Underwhelming.
It costs 100 hp to cast the skill, so the bloodmage should be getting 250 hp rather than 350 hp. Then, that 250 hp is taken and reduced to 169 hp due to the self-healing reduction. That's only 19 more hp than bandage. (150) My question, is this intended? It seems a bit... Underwhelming.