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Suggestion Beguiler Plague Bomb Changes

Delfofthebla

Legacy Supporter 4
Retired Staff
Joined
Nov 25, 2012
Location
United States
Currently, the Beguiler's level 55 skill, "Plague Bomb", damages anyone near the radius of the sheep when it explodes. However, if the Beguiler joins a party, he no longer takes damage from the explosion.

I think this is imbalanced, and should not happen.

The Beguiler is a utility class that is not necessarily supposed to be a high damage dealer. However, they have a very high damaging ability that they can spam at a constant rate (Plague Bomb). I do not believe the skill itself is "overpowered", but I think that the Beguiler should be forced to always be careful of where he throws the sheep.

Any time I fight a Beguiler, he always looks straight down, spawns it, and then smacks it while running away. Other times, they will piggify you, throw a sheep at you, and then run up and pulse you. This does damage to the player, and then blows up the sheep, damaging him further. I do not think this should be allowed.

My proposed change, is that the sheep will ALWAYS damage the beguiler, even if he is in a party.
 
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