CookiestMonster
Wood
- Joined
- Aug 24, 2011
I have some ideas for the rouge path BeastMaster.
First off I think summon should spawn a pack of wolves instead of one and having to wait for more the cool-down and mana to be restored. The mana cost would be 99% and have the cool-down at 10 minutes. The number wolves I suggest should be 10.
Secondly the skill " Lick Wounds" should not only heal the dogs but also the caster. This would be very helpful since mushroom spread is now off. This would make going to battle a bit less scary knowing the fact that you and your pack are heal able during the fight.
Another suggestion is that another skill should be made like "Gills" and "Root" giving the BeastMaster more of a "beast" like attribute. My idea for this skill would be "Leap" or "Pounce". Similar to jump but with a smaller jumping distance. This would make it easier for the dogs to teleport to the target since you are leaping to him.
These are all the suggestions I have for now. Thanks for Reading!
First off I think summon should spawn a pack of wolves instead of one and having to wait for more the cool-down and mana to be restored. The mana cost would be 99% and have the cool-down at 10 minutes. The number wolves I suggest should be 10.
Secondly the skill " Lick Wounds" should not only heal the dogs but also the caster. This would be very helpful since mushroom spread is now off. This would make going to battle a bit less scary knowing the fact that you and your pack are heal able during the fight.
Another suggestion is that another skill should be made like "Gills" and "Root" giving the BeastMaster more of a "beast" like attribute. My idea for this skill would be "Leap" or "Pounce". Similar to jump but with a smaller jumping distance. This would make it easier for the dogs to teleport to the target since you are leaping to him.
These are all the suggestions I have for now. Thanks for Reading!