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I don't know if this is possible. When a bard uses it skills, other players withing the radius should hear music. It's just an idea to add more flavor to the game.
I like the idea of a bard hitting someone with a disc/noteblock/whatever and it making the sound of a noteblock or what you said about the skills and music. That's certainly be fun, though useless.
Just so I don't have to keep repeating myself, and to give people a better understanding of the current limitations in Bukkit/MC. I'll update this thread as things become possible or if I missed something (which I probably did).
Applying armor reductions
Throwing items (non-projectiles can't be thrown)
Alternative Movement types (Sliding, Wall climbing, etc)
Altering damage based on current movement type (while jumping)
Detecting when a player is triggering an MC critical hit
Awarding XP for Alchemy/Furnace creation
Detecting when a player lands without taking fall-damage.
Region-specific Buffs/Debuffs
Custom Items/Blocks
Dual-casting or using more than 1 skill at a time that has a warmup.
Changing built-in animations or creating new ones. (We can use some of what MC already has though)
Enable/Disable client-side sound
Use Any mod designed for SSP/SMP Vanilla or Modloader.
Feel free to ask about things that aren't listed if you're curious.
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