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Suggestion Awaken (revive) for Bloodmage.

CoolBeans279

Legacy Supporter 3
Joined
Jan 6, 2014
Location
uremom
So basically all healers are getting their revives cd increased.

So druid is a 45s cooldown and an 8 sec warmup (cost of 1 rose)

Cleric is a 1 min cooldown and 10 sec warmup (cost of 1 rose)

Bloodmage is a 2 min cooldown 7.5 sec warmup and cost 125 hp!


So as far as i know cleric and druids revives are getting 5 min cd's, so i assume bm will too? but 125 hp cost over 1 rose cost is REALLY unfair.


What does @Balance Team have in mind for this situation?
 

0xNaomi

Legacy Supporter 6
Retired Staff
Joined
Feb 22, 2013
So basically all healers are getting their revives cd increased.

So druid is a 45s cooldown and an 8 sec warmup (cost of 1 rose)

Cleric is a 1 min cooldown and 10 sec warmup (cost of 1 rose)

Bloodmage is a 2 min cooldown 7.5 sec warmup and cost 125 hp!


So as far as i know cleric and druids revives are getting 5 min cd's, so i assume bm will too? but 125 hp cost over 1 rose cost is REALLY unfair.


What does [USERGROUP=38]@Balance Team[/USERGROUP] have in mind for this situation?
The concept of blood for blood demands using the skill kill the user.
 

MajDeath

Portal
Joined
Jan 7, 2012
So basically all healers are getting their revives cd increased.

So druid is a 45s cooldown and an 8 sec warmup (cost of 1 rose)

Cleric is a 1 min cooldown and 10 sec warmup (cost of 1 rose)

Bloodmage is a 2 min cooldown 7.5 sec warmup and cost 125 hp!


So as far as i know cleric and druids revives are getting 5 min cd's, so i assume bm will too? but 125 hp cost over 1 rose cost is REALLY unfair.


What does [USERGROUP=38][USERGROUP=38][USERGROUP=38]@Balance Team[/USERGROUP][/USERGROUP][/USERGROUP] have in mind for this situation?
Fun fact/bug - any rose other then a red rose can be used to revive without being consumed.

Edit: What ever happened to the incredibly high mana and health costs of Awaken on Bloodmage? It's kinda unbalanced with its low costs and lack of an item now.
 
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