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Suggestion Assortment of skills.

whitemagehealu

Legacy Supporter 7
Joined
Jun 25, 2011
Some skills might not even be possible with limitation of minecraft or whatever, but you never know! Well I wouldn't. ^_^ These numbers are just examples and what not. :eek:

Death Call-
Brings an opponent within a 10 block distance to your feet and stuns them. Lasts 1.5 secs.

Duplication-
30% Chance of two consecutive Critical attacks on your target.

Blue Drain-
25% of your damage is dealt to your targets mana.

Blood Celebration-
10% of damage dealt is returned to your hp.

Life Force-
For 15 seconds when receiving damage user has 50% chance to recover 50 HP.

Chrono-
Cool down time eliminated. Single Use. Lasts 10 seconds.

Chrono Cast-
Cast time is eliminated. Single Use. Lasts 10 seconds.

Penetrate-(haha)
Ignores target’s armor and adds 50% damage stuns target for 3 second.

Blood Bind-(Root renamed for Bloodmage maybe? :p)
Bind target in place for 4 seconds.

Group Euphoria-
10% of physical damage dealt is converted into HP for the entire party.
 

Archmage_Lloyd

Soulsand
Joined
Jan 24, 2012
i like the idea but some of these sounds like mage skills like blue drain or even death call. i think if you were heading towards rogue specs 2 theif abilities would be nice 1:Locate: locations of chests within 10 blocks of you and ->2 lock pick : pick the lock of an lwc chest 15 percent +0.1 per level. <- these fit more
 

whitemagehealu

Legacy Supporter 7
Joined
Jun 25, 2011
I suggested these to give melee specs a way to counter caster/range specs not give them more skills! xD
 

mt51784

Legacy Supporter 4
Joined
Aug 9, 2011
Location
New York City
Blue Drain-
25% of your damage is dealt to your targets mana.

I can see how this would be useful for a rogue class but not sure what class.

Blood Celebration-
10% of damage dealt is returned to your hp.

This would be nice for a necro or bloodmage not sure for a rogue but like the skill idea.
 
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