Is because of armor/other damage modifiers being added to the damage event which gives much more access to stuff, but also means its calculated pre-event rather than post event.. // Which, while an inconvienence to update to, opens up much more possibilities // But pre-this change all that stuff didn't even exist as far as the API was concerned // it just happened to work for their benefit // magically, rather than purposefully
[USERGROUP=15][USERGROUP=15][USERGROUP=15]@Coders[/USERGROUP][/USERGROUP][/USERGROUP]
https://github.com/Bukkit/Bukkit/commit/c025253012df338fcca70a79410989a65555a7e3
@t00thpick1
Yeah, so im lookin at reverting the last 50+ commits in Heroes requiring the new Vault stuff, not sure whats the best way to do this.Armor wont work until the damage handlers are completely re-written. They now have BaseModifier etc set per damage-type and the modifiers include how much damage is being blocked etc.
Yeah, so im lookin at reverting the last 50+ commits in Heroes requiring the new Vault stuff, not sure whats the best way to do this.