Yavool
Legacy Supporter 9
- Joined
- Jul 4, 2013
- Location
- Spokane, WA
2 parts to this one:
1) When I put on multiple pieces of armor with health bonuses, they are not cumulative; I wondered if this was as intended. I imagine that other perks behave the same way.
2) When putting on multiple items that have the same bonus (e.g. +health), if they differ in amount, the first item will get overridden by the second item. Example: I put on a piece of armor with +15 health bonus, which immediately applies; then I put on a piece of armor with a +10 health bonus, which overrides the +15 and gives me only +10.
I am wondering if there is a way (if they are not meant to stack) to always have the highest bonus apply for all armor, or if if will just be when putting armor, people just have to be cognizant of which item they put on last.
-yav
1) When I put on multiple pieces of armor with health bonuses, they are not cumulative; I wondered if this was as intended. I imagine that other perks behave the same way.
2) When putting on multiple items that have the same bonus (e.g. +health), if they differ in amount, the first item will get overridden by the second item. Example: I put on a piece of armor with +15 health bonus, which immediately applies; then I put on a piece of armor with a +10 health bonus, which overrides the +15 and gives me only +10.
I am wondering if there is a way (if they are not meant to stack) to always have the highest bonus apply for all armor, or if if will just be when putting armor, people just have to be cognizant of which item they put on last.
-yav