Voxel will greatly speed up terraforming for all things and provide much better terrain than what can be accomplished with worldedit.Architects should still get voxel
Backend shit was fixed. Architects should now be able to use these. Let me know if you can't.creative.hc.to Adding the port to the end sends me to the creative server. Also, the same things happens to me when trying to access the server through Putty (loads the screen for the test server)
Added the ability for architects to add warps to the creative map.Alator - WTB a warp plugin for architects building in the architect world to make warps as seen fit (we do make things and there are things that a map can not be of more use). Also, a void world (preferably generated as void with something like this) This is to build the new HeroGames Lobby world for the HG server . Of course, again architects only, and all the tools needed as we have in the architect world.
I think it'd be easier to export the map if there's nothing around a floating island than having to manually select the lobby island and then schematic it and then place it into a world of void. Unless it's preferred to work in one world where everything is roughly in the same place.Added the ability for architects to add warps to the creative map.
Why do you need an empty map to create the lobby? What's wrong with the flat map?