Upb34t
Legacy Supporter 3
- Joined
- Oct 10, 2011
Job Description:
The elite builders of the server, they the ones with the insight to ensure projects are completed with the high level of creativity that rivals the Pantheon itself!
Minecraft IGN: Upb34t
Position applying for: [Architect]
Age|Timezone: 17 | GMT +1
How long have you been on Herocraft?: 8 Months
Why do you think you would make a good architect?:
When I first joined the server I was astounded by the creativity and professionality of the Architects on this server and ever since then my goal was to improve my buildings and learn new tricks. Recently I've begun to hang around a lot on the adventure server with Galaxial, gabizou, Danda, MajorasMask, etc. I've not only improved tremendously in this short time, but also learned so much more. I do not only want to help building on the current or upcoming maps, but I also want to make the Herocraft experience for the players more thrilling and stunning. I try to make my buildings not only pretty, but also versatile (I'll go into more detail later on in the section Sphearia MA) to prevent players getting bored too quickly.
Thus, before I start building I ask myself how would I want this building to be like, how would my first impression be, would I want to come here more often than just once (from a Players perspective).
Post screen shots of your creation here!
A tower complex - Designed to be once a part of the dungeon map, but due to the bug with ICs on the dungeon map, I never got to finish the interior... - -180/310 Adventure Map
The interior of one of the towers - Consisting of a safe-room, 4 mob spawners, an exit and lots of water - You have to get past all the mobs to the exit in order to be able to activate a pressure plate (4 - each tower 1) to open the gates of the large tower. - No Mobs in this picture
Spheara MobArena - A little project I created this morning. - -330/280 Adventure Map
Info: I designed this MA to be different form all the current MAs, thus I created 2 floors, stairs, vines, MobSpawn Rooms and some other things to keep the players interested. This MA makes it impossible to hide in a corner and use the same tactics as on the other MAs we currently have. There are also 4 MobSpawn rooms in which the Mobs will spawn, making it also a lot more challenging, but also more thrilling.
Diamond/Redstone Shops - 4 around the MA
Spawn Room when you enter the Arena
Hole to go to the Gear Room
Gear Room
Hole to go to the "Ready-Room"
"Ready-Room"
Spectator-Room (Forgot to press F1 before taking this picture) - 360° view
The MobArena area - Two floors + Vines for the best experience and multitudinous tactics
Mob-Spawn-Rooms - 4 in the MA to make hiding in a corner impossible and encourage the players to try different tactics
Small Hotel
Entrance in one of the hotels
Bridge to the larger/main hotel
Bar in the main hotel
Swimming Pool with ice-waterslide
Stalwart
The elite builders of the server, they the ones with the insight to ensure projects are completed with the high level of creativity that rivals the Pantheon itself!
Minecraft IGN: Upb34t
Position applying for: [Architect]
Age|Timezone: 17 | GMT +1
How long have you been on Herocraft?: 8 Months
Why do you think you would make a good architect?:
When I first joined the server I was astounded by the creativity and professionality of the Architects on this server and ever since then my goal was to improve my buildings and learn new tricks. Recently I've begun to hang around a lot on the adventure server with Galaxial, gabizou, Danda, MajorasMask, etc. I've not only improved tremendously in this short time, but also learned so much more. I do not only want to help building on the current or upcoming maps, but I also want to make the Herocraft experience for the players more thrilling and stunning. I try to make my buildings not only pretty, but also versatile (I'll go into more detail later on in the section Sphearia MA) to prevent players getting bored too quickly.
Thus, before I start building I ask myself how would I want this building to be like, how would my first impression be, would I want to come here more often than just once (from a Players perspective).
Post screen shots of your creation here!
A tower complex - Designed to be once a part of the dungeon map, but due to the bug with ICs on the dungeon map, I never got to finish the interior... - -180/310 Adventure Map
The interior of one of the towers - Consisting of a safe-room, 4 mob spawners, an exit and lots of water - You have to get past all the mobs to the exit in order to be able to activate a pressure plate (4 - each tower 1) to open the gates of the large tower. - No Mobs in this picture
Spheara MobArena - A little project I created this morning. - -330/280 Adventure Map
Info: I designed this MA to be different form all the current MAs, thus I created 2 floors, stairs, vines, MobSpawn Rooms and some other things to keep the players interested. This MA makes it impossible to hide in a corner and use the same tactics as on the other MAs we currently have. There are also 4 MobSpawn rooms in which the Mobs will spawn, making it also a lot more challenging, but also more thrilling.
Diamond/Redstone Shops - 4 around the MA
Spawn Room when you enter the Arena
Hole to go to the Gear Room
Gear Room
Hole to go to the "Ready-Room"
"Ready-Room"
Spectator-Room (Forgot to press F1 before taking this picture) - 360° view
The MobArena area - Two floors + Vines for the best experience and multitudinous tactics
Mob-Spawn-Rooms - 4 in the MA to make hiding in a corner impossible and encourage the players to try different tactics
Small Hotel
Entrance in one of the hotels
Bridge to the larger/main hotel
Bar in the main hotel
Swimming Pool with ice-waterslide
Stalwart