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Suggestion Ancient Runestone and Runestone Reagents

Dsawemd

Wiki Team
Legacy Supporter 8
Joined
Jun 16, 2011
RuneSmiths can recharge Runestones easily for 4 Eyes of Ender. This is a basic skill that is needed for the profession to function.

  • Eyes of Ender cost at most, 10 souls each.

Ancient Runestones have infinite use, and cost 5 End Portal Frames to use. The only way to get End Portal Frames is from the server shop, which sells them for a whopping 1k each.

  • Therefore the Ancient RuneStone costs 5000 souls, and is useless as long as there is a single RuneSmith who occasionally logs on (the laws of supply and demand state that there will be).

NEW Ancient RuneStone: Unlimited Use RuneStone. Reagent cost: 250-500 souls. Destroyed when dropped or upon Death. Can be safely put directly into a chest, but die/drop it once and its gone.

NEW Gigantic RuneStone: 15 uses, Reagent cost ~125 souls (NOT a Nether Star). Normal RuneStone rules apply.


Justification:
  • A Major RuneStone (8) costs 60 souls.
  • A Gigantic RuneStone (15) reagent costs 500 souls but the reagent is a nether star, which is also very valuable for beacons. Because the value of a Beacon and the value of a 15 use RuneStone are so different, Nether Stars should NOT be used for RuneStones! I recognize that Badges are used to make Beacons and Gigantics, but there are not enough Badges to make it worth using the Badges to create Gigantic RuneStones in lieu of making a Beacon.
  • An Ancient Runestone that drops on death but is still awesome will actually be a skill that is used. No one would ever waste 5k on an Ancient Runestone except to show off, and the Server is introducing coin-sinks like noble plots that are much more attractive and much more utilized.
We need two new Server Shop Only reagents. Idk what they will be.
 
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