Abyssal
Iron
- Joined
- Jun 2, 2015
IGN: abyss
Banned by: @Kainzo
Time of ban: 09-03-2016
Reason for ban: “illegal client mods”
Your story:
hi
Okay, I am undoubtedly sure that this ban came from a PvP fight 2 days ago, where I fought against Trazil and MunchlaxZero in a PvP battle. After that battle, I was hackusated. I do not own any hacked clients, nor do I own any illegal client mods that give advantage in PvP.
To understand the reasoning of the hackusation, I must go into detail of the PvP fight I had with MunchlaxZero and Trazil. The fight was in the water, with no land anywhere. I had very good gear in the fight, as I had +32% speed and Depth Strider 3 boots, added onto my base 115% speed from dexterity attributes as Ninja. This allowed me to move in the water very fast. I have been playing on PvP servers on Minecraft for over 3 years, which has given me a lot of experience in PvP situations. A very basic game mechanic, is that your Minecraft character’s reach comes directly from your head. This means that you reach FURTHER if you have the LOWER GROUND. In water, as players cannot move around as much so this factor is crucial. In the PvP fight, Trazil and MunchlaxZero were definitely not aware of this PvP mechanic, so they stayed at the top of the water. I, however went underneath them, taking advantage of my speed armour + zeal speed ability buff by swimming underneath them. This led to me being able to hit them without them hitting me, as again, in Minecraft, people aim from the head, not the middle of the chest as people expect. Here is a diagram to help you understand this PvP concept.
http://prntscr.com/ad6i97
Of course, people who have spent a lot of times playing RPG may have forgotten that this server has vanilla PvP mechanics, which they may not know much of. This leads to them staying at the top of the water while letting me go under them, therefore reaching them while they cannot reach me. This actually happened in my fight, I managed to successfully land multiple melee attacks on MunchlaxZero
Another reason why I could have been hackusated is that, a lot of people do not know how the skill ENVENOM works. I am a Shadowblade on the server, which has the skills envenom. New players on the server who have not played much against Ninja or another hero that has the skill envenom do not know what this skill really does. Its description on the wiki is this:
You apply a deadly venom to your sword, shears or arrows for 14 seconds. Your auto attacks cause great pain, dealing an extra (8 + 0.25 per intellect point) bonus damage to your target. This bonus damage pierces armor.
In reality, this skill does not simply do “bonus damage”. Right after the opponent is hit by a successful melee attack, they are hit again by Envenom damage, immediately after the actual melee hit. This results in a “double hit”. When you are the player using Envenom, you do not notice this as the other player does not look like he is taking damage twice from one melee attack. However, on the other player’s side, it looks like the first player is hitting unbelievably fast, as it looks like he is hitting you twice as fast as he actually is hitting. This also applies to other skills, such as Runeblade’s runes; when you are hit by any rune that does damage, fire rune, ice rune, void rune, if you look carefully, they do in fact double hit every time you are hit while they have runes active. I have in fact tested all of this, with both Runeblade and Ninja in survival and the test server, and I am not wrong. While using envenom, on your own POV, it does not look like you are hitting them twice, it just looks like you are hitting them normally. On your opponent’s POV, once envenom is activated it looks like your opponent is hitting a lot faster than they were before. I picked up on this from fighting this during my first weeks of the map, as I have done a lot of vanilla PvP on vanilla PvP servers and I know that nothing in the Minecraft client can decrease hit delay. Even clicking high clicks per second will not lower the normal hit delay of any vanilla PvP server as the vanilla PvP hit delay is ALWAYS the same. The only reason why people with higher cps hit faster over people with lower cps is that the person with higher cps, hits the opponent RIGHT after the vanilla server hit delay is over, whereas the person with lower cps will hit the opponent a little slower since as they are clicking slower, they are less likely to hit the other player RIGHT after hit delay has finished, but a few milliseconds after the hit delay has finished, while the person with higher cps will hit them right after the hit delay has finished, lol. Therefore, when you a fighting a person who is hitting incredibly fast, it is not because of some kind of hacked client that can ignore hit delay, because that doesn’t exist. It is actually because of the way Envenom is coded. It’s funny because one of my friends quit because he thought Envenom was too op like this. In the PvP fight two days ago, I did abuse envenom during the fight against MunchlaxZero and Trazil, as it is incredibly useful in getting combos, as you are hitting twice as fast as your opponent, making them take more knockback and damage.
I am perfectly happy to record my gameplay on the server, as I own recording software which I can use to show my POV during fights like the one I mentioned earlier. My videos upload with decent quality, which I can use to record when I fight people on the server, which I can then upload to YouTube. Also, I have posted numerous screenshots of my screen in chat, even with F3 on (if I had illegal client mods it would show up in F3). I have played/play on numerous PvP servers without having any problems about being hackusated. Also, if you would like, I can PM you my PvP profile on a server known for having the best anti-cheat on Minecraft, which I actively play on, where I have not once been banned for PvP hacks, lol.
idk why i even bothered to write so much shit i was high,
Abyss
P.S - Internet Speed: http://prntscr.com/ad7hng 17ms is op in pvp
TL;DR
#1 Lower ground = more reach as in Minecraft, players reach from the head.
#2 Envenom double hits making people using Envenom look as if they are hitting 2x as fast.
#3 I can record my POV.
Banned by: @Kainzo
Time of ban: 09-03-2016
Reason for ban: “illegal client mods”
Your story:
hi
Okay, I am undoubtedly sure that this ban came from a PvP fight 2 days ago, where I fought against Trazil and MunchlaxZero in a PvP battle. After that battle, I was hackusated. I do not own any hacked clients, nor do I own any illegal client mods that give advantage in PvP.
To understand the reasoning of the hackusation, I must go into detail of the PvP fight I had with MunchlaxZero and Trazil. The fight was in the water, with no land anywhere. I had very good gear in the fight, as I had +32% speed and Depth Strider 3 boots, added onto my base 115% speed from dexterity attributes as Ninja. This allowed me to move in the water very fast. I have been playing on PvP servers on Minecraft for over 3 years, which has given me a lot of experience in PvP situations. A very basic game mechanic, is that your Minecraft character’s reach comes directly from your head. This means that you reach FURTHER if you have the LOWER GROUND. In water, as players cannot move around as much so this factor is crucial. In the PvP fight, Trazil and MunchlaxZero were definitely not aware of this PvP mechanic, so they stayed at the top of the water. I, however went underneath them, taking advantage of my speed armour + zeal speed ability buff by swimming underneath them. This led to me being able to hit them without them hitting me, as again, in Minecraft, people aim from the head, not the middle of the chest as people expect. Here is a diagram to help you understand this PvP concept.
http://prntscr.com/ad6i97
Of course, people who have spent a lot of times playing RPG may have forgotten that this server has vanilla PvP mechanics, which they may not know much of. This leads to them staying at the top of the water while letting me go under them, therefore reaching them while they cannot reach me. This actually happened in my fight, I managed to successfully land multiple melee attacks on MunchlaxZero
Another reason why I could have been hackusated is that, a lot of people do not know how the skill ENVENOM works. I am a Shadowblade on the server, which has the skills envenom. New players on the server who have not played much against Ninja or another hero that has the skill envenom do not know what this skill really does. Its description on the wiki is this:
You apply a deadly venom to your sword, shears or arrows for 14 seconds. Your auto attacks cause great pain, dealing an extra (8 + 0.25 per intellect point) bonus damage to your target. This bonus damage pierces armor.
In reality, this skill does not simply do “bonus damage”. Right after the opponent is hit by a successful melee attack, they are hit again by Envenom damage, immediately after the actual melee hit. This results in a “double hit”. When you are the player using Envenom, you do not notice this as the other player does not look like he is taking damage twice from one melee attack. However, on the other player’s side, it looks like the first player is hitting unbelievably fast, as it looks like he is hitting you twice as fast as he actually is hitting. This also applies to other skills, such as Runeblade’s runes; when you are hit by any rune that does damage, fire rune, ice rune, void rune, if you look carefully, they do in fact double hit every time you are hit while they have runes active. I have in fact tested all of this, with both Runeblade and Ninja in survival and the test server, and I am not wrong. While using envenom, on your own POV, it does not look like you are hitting them twice, it just looks like you are hitting them normally. On your opponent’s POV, once envenom is activated it looks like your opponent is hitting a lot faster than they were before. I picked up on this from fighting this during my first weeks of the map, as I have done a lot of vanilla PvP on vanilla PvP servers and I know that nothing in the Minecraft client can decrease hit delay. Even clicking high clicks per second will not lower the normal hit delay of any vanilla PvP server as the vanilla PvP hit delay is ALWAYS the same. The only reason why people with higher cps hit faster over people with lower cps is that the person with higher cps, hits the opponent RIGHT after the vanilla server hit delay is over, whereas the person with lower cps will hit the opponent a little slower since as they are clicking slower, they are less likely to hit the other player RIGHT after hit delay has finished, but a few milliseconds after the hit delay has finished, while the person with higher cps will hit them right after the hit delay has finished, lol. Therefore, when you a fighting a person who is hitting incredibly fast, it is not because of some kind of hacked client that can ignore hit delay, because that doesn’t exist. It is actually because of the way Envenom is coded. It’s funny because one of my friends quit because he thought Envenom was too op like this. In the PvP fight two days ago, I did abuse envenom during the fight against MunchlaxZero and Trazil, as it is incredibly useful in getting combos, as you are hitting twice as fast as your opponent, making them take more knockback and damage.
I am perfectly happy to record my gameplay on the server, as I own recording software which I can use to show my POV during fights like the one I mentioned earlier. My videos upload with decent quality, which I can use to record when I fight people on the server, which I can then upload to YouTube. Also, I have posted numerous screenshots of my screen in chat, even with F3 on (if I had illegal client mods it would show up in F3). I have played/play on numerous PvP servers without having any problems about being hackusated. Also, if you would like, I can PM you my PvP profile on a server known for having the best anti-cheat on Minecraft, which I actively play on, where I have not once been banned for PvP hacks, lol.
idk why i even bothered to write so much shit i was high,
Abyss
P.S - Internet Speed: http://prntscr.com/ad7hng 17ms is op in pvp
TL;DR
#1 Lower ground = more reach as in Minecraft, players reach from the head.
#2 Envenom double hits making people using Envenom look as if they are hitting 2x as fast.
#3 I can record my POV.