RedEchoRanger
ICE ICE ICE!
- Joined
- Mar 20, 2011
So... I had a bit of a scuffle online today. I raiding an outpost and killed multiple people, many of whom i killed multiple times. The question is the policy on bed spawns. So i understand that griefing sucks and is not allowed but if your base is being sieged and someone has made it to your bed, we should be allowed to break it. I'm not saying keep it, just place it back once your done with the raid. With bed spawns you should have at least a couple chances to knock out the intruders and if you dont and they make it to your spawn... then they should be able to kill it.
My suggestion is to either revise the rule so that we can pick em up, just like with the 2 block break-in rule, and put them back when the raid is over. Another idea would be to set a 5 minute respawn.
I got raged on by a couple people today and was threatened by mods. Please dont rage I only want to at least give pvp a chance. Why else do we build fortresses if we're not to protect them. I mean just imagine a 10 man army storming a town. The town members have to act quick to fight off the intruders and they have the home advantage of knowing the terrain but they shouldn't have the advantage of infinite spawns to kill the army. DEFEND YOUR TOWNS.
My suggestion is to either revise the rule so that we can pick em up, just like with the 2 block break-in rule, and put them back when the raid is over. Another idea would be to set a 5 minute respawn.
I got raged on by a couple people today and was threatened by mods. Please dont rage I only want to at least give pvp a chance. Why else do we build fortresses if we're not to protect them. I mean just imagine a 10 man army storming a town. The town members have to act quick to fight off the intruders and they have the home advantage of knowing the terrain but they shouldn't have the advantage of infinite spawns to kill the army. DEFEND YOUR TOWNS.