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doom difficulties

  1. Kurrelgyre

    Thoughts on dungeon changes.

    All dungeons are pvp enabled, and according to a member of my town, accessible only by running. I'm fine with all dungeons being pvp enabled, but that encourages a lot of ganking. Not pvp, but goon squading low-hp parties after a fight with difficult mobs. Which would mean the best thing to do...
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