• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. Babibab

    Suggestion [Staff] Profession balance team.

    Interesting how this post went from being about giving more attention to professions to what turn some would like the server to take. Nevertheless, I'd like to point out again, and by citing a few discrepancy examples, that professions do actually need more peeps to take care of them ( What not...
  2. Babibab

    Suggestion [Staff] Profession balance team.

    I've been seeing threads pointing out the discrepancies and paradoxes in professions for a while now, these posts are usually quite interesting, bringing out flaws or needs of professions, proposing ways that these crafter classes can help the betterment of server dynamics, and pointing out how...
  3. Babibab

    Suggestion Re-Re-Add Hoppers

    Any possible E.T.A on this? Some of us are really itching for them hoppies! Cheers for HC
  4. Babibab

    Suggestion [Farming] - Horses and Breeding / Selling

    Personally, I think that what would be good for herocraft is to have the horses be as vanilla as possible, there are already plenty of ways of fast travelling, Runestones, Herogates, Dragon travel, Group TPs, Mark and Recall, roads, and as I noticed, there is quite a large amount of underground...
  5. Babibab

    Suggestion Trade District Shops

    I'm no merchant, but i'm pretty sure I heard Kainzo say that merchants could make soul exchange chest shops anywhere, so the exchange really isn't the only place oyu can trade them in. Might be wrong, but i'm pretty sure...
  6. Babibab

    Suggestion Trade District Shops

    This is true, but it's not engraved in stone. It's why I encouraged more competitivity in prices, if new merchants undercut the pricing of the TD, ( they pay no lease, no the prices can be a little lower) then the TD becomes obsolete, and people stop going to it if they have a close, cheaper...
  7. Babibab

    Suggestion PVE/PVP:Goals and Objectives of the Player

    I think that's really something, like sorts of "Instances" but not quite. Have a few areas, well defined, sealed and limted, featuring a set numbers of entrances, these areas would contain "objective points", areas that when reached, would reward the town from which the player group is...
  8. Babibab

    Suggestion Trade District Shops

    Archceaser, I don't want to be harsh, but you should get creative with your selling.... The TD shops aren't the only ones you can buy or sell from, the whole wilderness is open. Why not make a second trade district right outside spawn bridges? If you have pricing that undercuts the trade...
  9. Babibab

    Suggestion Let every class have a "Track" Skill

    Not to be finnicky, but... Enchanters? Alchemists? Those two professions, and I'm pretty sure others, have very combat related crafting abilities, most of the pvp blood is spilled by weapons enchanted... Furthermore, the inherent abilities of those professions gives them a high market...
  10. Babibab

    Suggestion Let every class have a "Track" Skill

    I agree with @Xargun Instead of giving other classes a track ability to balance the rangers out, why not see things anoter way. I mean, the ninja's and the ranger's searcing abilities are already plenty to cope with on the server. Having a third or fourth tracking class would dilute the rogue...
Top