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  1. xexorian

    @people

    If my posts offend or annoy you, I am sorry. I'm not here to be your carebear if I have a lot of things to discuss and you don't want to see or read them, then please by all means, DO NOT. I'd like to.. I take that back, I'd love to add a ton of ideas and speculation on how Herocraft works...
  2. xexorian

    Herocraft & You

    Sorry, I was posting at work and was constantly interrupted so I was just trying to get my ideas out while I had them. I realize I could have hit edit and went through the trouble of modifying posts people might have already read to add to them, and then they would've skipped over it, since...
  3. xexorian

    Herocraft & You

    we could have several new mob types with varying degrees of difficulty in regards to damage, speed, and artificial intelligence.
  4. xexorian

    Herocraft & You

    remember your players would be ideally playing in areas relevant to them. Or we could set item restrictions on noob areas.
  5. xexorian

    Herocraft & You

    it's about items we add in the future, almost all of your games item database has a theme, i simplified it visually, also, the power of T4 armor would only be relevant to T4vT4 combat.
  6. xexorian

    Herocraft & You

    Say we made each color represent a different element of combat which is a visually simple way to make things work. primary colors --> Red, +Melee dmg Yellow +Ranged dmg Blue +Magic dmg With a theme? Tier 2 armors could use hybrid colors. Bright and Dark versions, which swap which color they...
  7. xexorian

    Herocraft & You

    I'm guessing free. I could do a lot of this work on my own in a month in just my spare time. Although the coding and getting it setup to function kind of how ive described it would take about a month in someone elses spare time who can code it correctly.
  8. xexorian

    Waiting to battle Brutalacerate within the Ether..

    Waiting to battle Brutalacerate within the Ether..
  9. xexorian

    Herocraft & You

    as for the size and dimensions of the worlds, that's upto kainzo, but I'd say a 750 radius non-member map would be large enough, people would obviously want to play on the premium map more, i think, which could be the old size of 2,500 radius, but truthfully 1750radius or less would still be...
  10. xexorian

    Herocraft & You

    OKAY how about this SIMPLE fix. People WITHOUT herocraft client -> Multiverse World 1 (none of the new content from the client is placeable.) People WITH herocraft client -> Premium Member World 1 (all of the new content is placeable.) Guilds -> Guild hall world, (like a 100x100 region of land...
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