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  1. xexorian

    Bug Players stuck in Overflow, and the Nether

    I made a portal in the Nether to get out. /Survival takes you back to the 'survival' server, which has multiple worlds. /Overflow takes you back to the 'overflow' server, which has multiple worlds. The problem then was that you ended up stuck between the nether in survival and overflow's...
  2. xexorian

    Yeah, I figured it was time anyway. I really do look forward to helping out with everything as...

    Yeah, I figured it was time anyway. I really do look forward to helping out with everything as much as I can. It will be a long, stressful, and fun road!
  3. xexorian

    I'm an Admin-what? Hahaha. Thanks! I will do my best. <3

    I'm an Admin-what? Hahaha. Thanks! I will do my best. <3
  4. xexorian

    Alirock6 Mute thread

    You will be unmuted when you have calmed down. Thank you! EDIT: 24-hour global mute (will unmute 9/6)
  5. xexorian

    Suggestion Curropted King needs a massive nerf

    This was poor dungeon design because of mechanics we did not have in place. Essentially what I want to see is a longer area where the boss room is away from the other rooms and can only really teleport players from that area to him. (not from floors above or below him or whatever.) It is...
  6. xexorian

    Suggestion Curropted King needs a massive nerf

    To be frank everything you're experiencing was for the most part copy pasted by Jeff from my own work, which i have extensively play tested but realized there are some issues yet to be determined. My goal is to make the mobs with a few things in mind, since we did have a sort of Design Theory...
  7. xexorian

    Suggestion Curropted King needs a massive nerf

    Personally, my immediate answer to most of this is: 1) Herocraft maintains a pretty steady trajectory and always has and always will. We try new things sometimes but more than often something is broken or IF it takes away from gameplay mechanics THAT we did not intend THEN it either gets...
  8. xexorian

    Suggestion Curropted King needs a massive nerf

    I will reconsider his balance later tonight. On the road atm! The random 'mini-bosses' might get a hard despawn timer of 15 to 30 mins. How would that sound? You lose whats on you if you cant defeat him and that gives you time to just wait gather more stuff along ur way back. It also seems like...
  9. xexorian

    Suggestion Curropted King needs a massive nerf

    The boss will spawn in place of a regular mob randomly throughout the world. The boss will not despawn if you walk out of range, we want people to fight it. The boss is not designed to be solo'd or cheese'd. Get friends to help you kill it. The teleport mechanic was introduced into it's combat...
  10. xexorian

    A little update for you all!

    We have now reached over 100 skills for mobs on the Adventure team project. I look forward to challenging you all in the future with hardcore PVE content, and feel free to PM me any ideas you might have! :)
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