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  1. w0nd3rb0y

    Suggestion Dreadknight Soulleech.

    What do you mean by classy/moderately classy?
  2. w0nd3rb0y

    [Town] Legacy [Evil] - *Recruiting*

    IGN: w0nd3rb0yCK Age: 24 Combat Level/Spec: 60/Ninja Crafting Level/Spec: 55/Alchemist Mastered Specs: Ninja, Alchemist Estimated days played per week (7): 6-7 Times usually online (specify for weekday and weekend): weekdays between 10am-Midnight, Weekends almost all day. Previous Towns...
  3. w0nd3rb0y

    Suggestion future towns

    Now, before you all just disagree with this, lets have a discussion about it. I think on the next map towns should be slightly more expensive to start for one. There are too many small, absolutely ugly towns, shaped like boxes. Second, make roofs illegal. This would make rading more fun and...
  4. w0nd3rb0y

    first level 60's

    First ninja
  5. w0nd3rb0y

    Resolved Profession levels glitch

    ill test update: just tested it and it works fine
  6. w0nd3rb0y

    Suggestion [Cooldown fix]Thief's EscapeArtist

    exactly, were not asking to give us massive dam increase, or higher hp. just a shorter cool down for a skill that's cool down is ridiculously long. Not even able to use twice in Any fight, unless that fight lasts more than 3 minutes
  7. w0nd3rb0y

    Resolved Ninja eviscerate

    Not sure if this is a bug, but ninjas used to hit 25 dmg with eviscerate, so with the new patch i would assume it should be 250 but im hitting 201...did it receive a nerf?
  8. w0nd3rb0y

    Suggestion [Cooldown fix]Thief's EscapeArtist

    this is how i see it, if i use escape artist, then one, I have no stamina to actually take advantage of one. But if I get rooted again then bolted and fireballed, it defeats the point entirely
  9. w0nd3rb0y

    Suggestion [ninja fix] Suggestions

    Ok was not sure if it went through armor 150 is good for now everything else is basically the same except cooldowns a 5 sec aoe blind is better than 10 secs of no one being able to see you. It would just give ninja a team based skill instead of a single person skill
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