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  1. mikehk

    Suggestion Fungomancer

    class suggestion! basically a teamfight support person that helps let your allies deal damage, while dealing minor damage itself. has some survivability with life drain. of course the numbers will probably have to be reworked, but the basic idea is there. Base health: 575 Max health: 825 Equip...
  2. mikehk

    Suggestion Make Lost Soul Stronger

    "lets make lostsoul stronger so it's a more viable class!" basically how i read it. it's supposed to be weak to encourage you to go to a new class ASAP. 24 hours would have been fast, and that might have been because all u had to get to was lv 20. lv 30 takes a bit more. the reason im assuming...
  3. mikehk

    One word story

    sext
  4. mikehk

    Bug Runeblades Flicker

    the force skills are single target (cept ironfist if u try to include it in that catagory).
  5. mikehk

    Suggestion Ninja

    9* i see 9 classes that could do with a few small changes in an upward direction.
  6. mikehk

    Suggestion Ninja

    oh, well then! i feel quite the derp now
  7. mikehk

    Suggestion Ninja

    if we look at that, we have to look at disc/dk combo too (im sure u remember). Everyone wants ninjas to not have a stun, but i think that they might become underpowered almost if they didnt have a way to keep something still. to add to the ninja effect, make it so you cant be in combat while...
  8. mikehk

    Suggestion runeblade buff

    nuu! one thing that kept me runeblade for as long as i did was playing with blink :D what if it could have something similiar to tremor. the way i've always pictured tremor happening is something similiar to your signature. but as the runeblade, it does an AoE based on the current runes (it...
  9. mikehk

    Suggestion runeblade buff

    just blink?
  10. mikehk

    Bug dreadknight dreadaura

    costs like 450 stamina to start, plus the continued mana cost. it also costs 450 stamina to turn it off, which shouldnt be happening.
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