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  1. Glent

    [First City] Altum [50+][Neutral]

    More EU players, great.
  2. Glent

    Suggestion Disciple Stick upgrade

    7 damage is fine, but you were suggesting 8. It might seem like a small difference (only 1 damage) but I think it's the threshold of being too much for a healer, personally. Also 3 second stun, no. That's a long time.
  3. Glent

    Suggestion Disciple Stick upgrade

    It's too much damage for a healer. Don't try to excuse it by "But no one will use it!", because then you might as well not implement it.
  4. Glent

    Suggestion Disciple Stick upgrade

    Fish has same damage as stick. Also, disciple doesn't focus on his weapons for combat. Giving it 8 damage would be a bit too much.
  5. Glent

    Suggestion Disciple Stick upgrade

    It's not necessary, to be honest. It might be a cool little thing but it's entirely pointless.
  6. Glent

    [First City] Altum [50+][Neutral]

    Since when are we allied with KO?
  7. Glent

    Druid Skill Concepts

    Thanks for your opinion. Let me explain some of the decisions I made: Sprout is a source of wood, it can also be used as a temporary wall off to cut off escaping enemies. For example, you can run up to an enemy in swiftness, root them, then cast sprout to cut them off so they have to turn...
  8. Glent

    [First City] Altum [50+][Neutral]

    What about the road? Destroy it?
  9. Glent

    [First City] Altum [50+][Neutral]

    Thoth, what were you doing with this segment of the wall? I continued to build up the part already laid down using some of the materials in the chests, but I couldn't continue because I could not see what pattern you were trying to draw here.
  10. Glent

    Druid Skill Concepts

    I'm at least glad if some of these concepts are being considered for coding or addition, even if it does take time. This seems to make sense to me, although I would imagine beguilers shapeshift others rather than themselves.
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