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  1. Delfofthebla

    Bug Intervene Does Not Work

    You have to be within I think, 4 or 5 blocks in order for it to actually work. (You'd have to check the description.) Were you close to him when he was bolted?
  2. Delfofthebla

    New Class: Shaman

    The totem would appear as something like this: http://2.ii.gl/-g9qeL.png The top block is lapis, but that was just to show the layout. The top block would be the block that needs to be hit / broken / whatever in order to "kill" it, and it would likely be different for every totem type. Yes...
  3. Delfofthebla

    New Class: Shaman

    As far as "block breaking" goes, it would be possible to break them, even within regions you have no access to. However, it's true that players would indeed be able to "block them up" with dirt. Honestly I don't expect that to be "too" much of an issue though, as they would still have a limited...
  4. Delfofthebla

    New Class: Shaman

    Honestly, I don't see a proper way of handling "hp" on totems other than it being block based destruction. IE: You take an axe to the wood and chop it down. It's possible that it could take much longer to chop down than normal, or possibly force you to "break" it multiple times before it...
  5. Delfofthebla

    Suggestion Punch II bows should be disabled

    I'd like to see this as well, if I'm honest. A ranger with a punch II bow is practically invulnerable. It's been this way since Bastion, but the class wasn't very appealing back then, so it was understandable to let it fly. Not to mention, with the latest version of nocheat, it seems that punch...
  6. Delfofthebla

    Suggestion Pyromancer

    Fireticks, like all vanilla based damage, cause an invuln period of about 0.5 seconds. During that time, you cannot be attacked by any vanilla based damage. While this is mostly irrelevant information for most casters, as they deal purely in Hero-based spell damage, the Pyromancer is an...
  7. Delfofthebla

    New Class: Shaman

    Also, most classes these days have about 1 ability every 5 levels, with 1-2 being available from level 1. There is still room for adding more to the initial concept that Kainzo has laid out. I like the chain-heal idea sir had in the other thread, and while I -like- the idea of water walking, I...
  8. Delfofthebla

    Bug Runeblade Runes..don't work sometimes?

    I'll see if there's something up when I have time. This should -never- actually happen, but as you stated, relogging will fix it.
  9. Delfofthebla

    Suggestion Pyromancer

    DoomWave sends off a slew of chaos orbs all around the caster. Chaos orbs are "fiery" projectiles that you are able to teleport to. I do not understand where you are coming from with your comment.
  10. Delfofthebla

    New Class: Shaman

    Force Totem can easily be replaced with something like a "tremor" totem, that sends pulses of force equivalent to the old TornadoKick, or something close to it. I already know how ChainLightning would be handled. There is similar logic in BoneSpear to prevent the same targets being hit...
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