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  1. Delfofthebla

    Suggestion RuneBlade Ultimate - RunicTether

    Back when I was developing Runeblade, I had several ideas for more Rune skills, but they all seemed far too powerful for a burst rogue so I ended up leaving them out. To be honest the whole "Runic Teather" thing doesn't fit with what I had in mind for the class. While it definitely has caster...
  2. Delfofthebla

    Balance Activity

    I am a corpse.
  3. Delfofthebla

    Not a Bug Maim interrupts while slowing

    Most of the "damage types" don't really mean anything though. All "sub types" are considered magic, and any physical skill typically just deals physical damage. It only comes into play with skills like Flameshield, which I don't think even exists anymore. (You should remember it as the old...
  4. Delfofthebla

    Not a Bug Maim interrupts while slowing

    Well, things like stamina / mana costs and cooldowns aren't ever mentioned anywhere. Whether or not the skill is silenceable or interruptible, what type of damage it deals (physical / magic / dark / poison / fire / ect.) and probably much more I haven't been working with Heroes for a couple of...
  5. Delfofthebla

    Not a Bug Maim interrupts while slowing

    I created Maim. Sorry, but it was always designed to be an interrupt + slow. And contrary to what people may think, it works the exact same way on every class that has the skill, and it has always done so. The damage and slow duration may vary, but the interrupt is present on all classes...
  6. Delfofthebla

    Nope.

    Nope.
  7. Delfofthebla

    Balance report (Current HC) + Suggestions

    * Ninja The notion that ninja is supposed to be 100% about stealth is not something I agree with. Indeed, a Ninja should be stealth focused, but they are by no means supposed to be the type of class that is invisible at all times, or a class that is "worthless" without stealth. I have struggled...
  8. Delfofthebla

    Balance report (Current HC) + Suggestions

    I'm pretty neutral on most of the changes, but I'd like to make a few comments. * Berserker Rupture The skill was meant to counter movement based classes. However, the original iterations of the skill made it very high DPS for regular melee combat, and straight up 100% victory vs. mobility...
  9. Delfofthebla

    It's been fun...

    Herocraft is definitely going to see some darker days without you around. I know you did a lot more behind the scenes than people realize. Good luck with life!
  10. Delfofthebla

    Bloodmage Revamp #2 (Idea)

    How does it not accomplish any of that effectively? You build up BloodUnion by damaging enemies. One of the skills required to do this is SiphonBlood. It moves health from the target, to you. +1 Through BloodBond, you are moving health from your enemies, to yourself as well as your group. +1...
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