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  1. Yavool

    Bug Mythic Mobs

    The bleed effect was way out of proportion, especially since it didn't require a mob to actually land a hit. Thank you for reducing it by about 80% and making it a % on-hit chance.
  2. Yavool

    Bug Voting websites down

    The link hc.to/vote is down with a "Webpage is not available." message. -yav
  3. Yavool

    Rule Change: "User has been warned"

    Yes, that is considered griefing, @sysdrum.
  4. Yavool

    Suggestion Staff

    Use the prt sc (printscreen) key up by the f-keys, then open it in paint. Save it wherever you would like. The rules are set; if someone breaks the following rules, report them. Otherwise try engaging in give & take, or simply get a thicker skin and a stiffer backbone, imho...
  5. Yavool

    Suggestion Raise Class Level Cap to 100

    Thank you to all who voiced their opinion. I hope that it provided a forum to offer up your best argument and get your thoughts and feelings off your chest. :) -yav
  6. Yavool

    Suggestion Raise Class Level Cap to 100

    When you say "we", @CoolBeans279 , what group of people are you referring to? Are you part of those teams, or simply speaking on their behalf? For I am part of the HC community as well, and as a "we", I disagree with your statements: There is no reason to drive new players away through...
  7. Yavool

    Suggestion Raise Class Level Cap to 100

    By doing so: It will require players to spend more time/energy in each class in order to master it; It will give advantages to the PVPers who are dedicated to HC over those who are not; It will allow new spells and abilities to be added to each class if desired (though I suggest that the...
  8. Yavool

    Suggestion Please reduce Speed II timer at Central

    The Speed II timer is currently set at about 48 seconds before it refreshes. By having it so long, it takes much too long to wear off after going it a shop or the exchange without manually using the speed off command. A simple fix to this is to put it on a 6-8 second timer instead of the 48...
  9. Yavool

    Attributes change.

    @TrueCorruptor, two points I want to make regarding your argument: First, short of having over 15 former players posting on here that the attribute system was so confusing and/or difficult that it was a contributing factor as to why they are not playing anymore, I can't accept your claim as...
  10. Yavool

    Attributes change.

    I am confused at why this "everyone else" aspect is important. Customization is the ability to allow a player to make their experience unique and try things out separate of what everyone else is doing. What you says true about the effectiveness of spiking a state, but the point is that the...
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