• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. malikdanab

    Final Attribute Stats vs Base Attributes

    Don't know why Samurai has 9 CHA considering nothing scales with it. TBH, both Agility and Charisma are trash on any class that isn't built around it. Maybe if more thing scaled with them. For example: ALL CC skills should have the CC scale with CHA.
  2. malikdanab

    Samurai

    ALL SUBJECT TO CHANGE Weapon: Sword (Katana) BladeGrasp - avoid the next physical attack. ParryMagic - avoid the next spell-based attack. MightyBlow - Deal X damage to your target MortalWound - Hack into your target, reducing healing skills by 50% for 10s Honor - The warrior inspires those...
  3. malikdanab

    Final Attribute Stats vs Base Attributes

    Is the stamina regen on END going to be adjusted since it wont give armor?
  4. malikdanab

    Final Attribute Stats vs Base Attributes

    I forgot to mention that ATM many of samurai's skills scale off INT. If this where to stay, the current build shouldn't be used.
  5. malikdanab

    Final Attribute Stats vs Base Attributes

    The only thing I would argue is that it is strange for Berserker/Samurai to have CHA. Besides that it seems good.
  6. malikdanab

    Attribute Builds List - Recourse for Decreasing Severity of Level Spread

    Good to hear! I guess finals won't be the only work I have this week :)
  7. malikdanab

    ALERT Back to the Basics - Complete Reset | New Era - December 21st

    Less complexity, but more depth.
  8. malikdanab

    Suggestion Dreadknight is so... Clunky

    IMO dreadknight would be a much better tank if its skills were weaker but Aoe.
  9. malikdanab

    Attribute Builds List - Recourse for Decreasing Severity of Level Spread

    Since attributes will no longer be manually assigned, diminishing returns will no longer be a factor. I think it would be best to throw out all we know about how much attributes a class can have. It would be best to make it so all classes have the same amount of point just distributed differently.
Top