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  1. Dewyn

    Suggestion New Animations (Pictures)

    Sorry to double-post, but @MCderpy12, here you go:
  2. Dewyn

    vector maths why

    vector maths why
  3. Dewyn

    Suggestion New Animations (Pictures)

    @carbash420 Is this what you meant? Also: Reckoning's animation works fine. I'm starting to implement actual functionality, but I'm still fine-tuning some stuff - half the time Reckoning does nothing or throws things fifty blocks into the air. Bonespear and ChaoticVisions have awkward...
  4. Dewyn

    Suggestion New Animations (Pictures)

    I'm trying to think of a way to ensure minimal lag considering every player on the server, but at current it's mostly just a lot of floundering around. Hmm, I'll look into that. Doing Reckoning now.
  5. Dewyn

    Suggestion New Animations (Pictures)

    Yeah, lag could be a problem. This API is pretty minimalistic, but still...hmph. ChaoticVisions, good idea. I'll have a look at it. Any other skills that could use a better animation?
  6. Dewyn

    Suggestion New Animations (Pictures)

    Got bored and decided that some skills needed better animations. Coded these just now: Like I said, just a thought. Credits to DarkBlade12 for his Particle Effect API.
  7. Dewyn

    Suggestion [Class] A little Cold in here...

    Cryomancer would make an interesting fifth caster. (I'm just talking here; in practicality it might end up going the way of Pyro and being shunted aside because it "needs a fix" or whatever.) I'd be interested to see how this goes ;P
  8. Dewyn

    HOW DID YOU COME UP WITH YOUR NAME

    Alright, time to be boring: tl;dr - I liked chickens when I was a kid. I got a Minecraft account when I was a kid (six years ago?). Add that to a sad desire to appear more masculine and dominant and I became the lord of roosters (originally it was THE roosters but I took that out). (After this...
  9. Dewyn

    Suggestion /hero verbose skills

    Sadly it doesn't, I just tried it :\
  10. Dewyn

    Suggestion /hero verbose skills

    I am aware that /hero verbose skills is already a command. The parameter "skills" does not, however, show up in /hero verbose's parameter list. Perhaps /hero verbose skills could be used to hide skill cooldowns as well? I've got SummonArrow bound to my bow and it's annoying having chat spammed...
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