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Update requests

Alator

Ancient Soul
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
Please look over the skills of your class and make sure the costs/cool-downs are correct! I can't check the classes that I'm not, so everyone needs to help out with this! Also, could crafters please send me a description of how the new construct/deconstruct skills work? Thanks!
 

Alator

Ancient Soul
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
Changed the name. I'll just toss in requests I need here.
Please check this page (http://www.herocraftonline.com/wiki/index.php/Titles). I need mayors to confirm that they have their own titles. Also I guess on some of the class titles, those need to be changed. Thanks!
 

Kingtom404

Legacy Supporter 3
Joined
Jun 24, 2011
What about the titles you get for being in a museum map?
[Sanctum]
[Kingdom]
 

Aerokii

Legacy Supporter 8
Joined
May 23, 2011
Location
Minnesota
as always, I'm on top of Paladin... though I've done a quick run through of each path with the help of the test server.
 

GraRona

Portal
Joined
Jul 23, 2011
Lol. I've never seen a better Divine Knight then @Aerokii. Who currently has master Paladin? Aerokii should get it. Anyways, back on topic. Any rangers know how long fire-arrow lasts for? On the wiki it says it lasts for three arrows but from my use of it, it dissipates with the message,"Your weapon is no longer imbued with fire" after a certain period of time which is currently unknown to me. I hope some experienced ranger can fix this.
 

ChunkyM0nk3y

Legacy Supporter 4
Joined
Mar 22, 2011
Lol. I've never seen a better Divine Knight then @Aerokii. Who currently has master Paladin? Aerokii should get it. Anyways, back on topic. Any rangers know how long fire-arrow lasts for? On the wiki it says it lasts for three arrows but from my use of it, it dissipates with the message,"Your weapon is no longer imbued with fire" after a certain period of time which is currently unknown to me. I hope some experienced ranger can fix this.

Lol it says that When you shoot After Casting the spell, that's got nothing to do with the duration..
 

Alator

Ancient Soul
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
Thanks for helping guys!
 

Alator

Ancient Soul
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011

ADaringEnchilada

Legacy Supporter 4
Joined
Jun 7, 2011
A lot of classes need better descriptions, IE Disease- Diseases your target" is way too vague, and needs initial damage + tick damage. Same for other skills, like mana freeze, which needs to include the length it is effective, or mana it stops from regenerating.

Unfortunately I can't give these numbers, I can't give accurate ones because I don't have access to the code it's written on.
 

Alator

Ancient Soul
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
I agree Daring, but like you said, people with those classes need to do the research for us. SO people! Help us out! :eek:
 

Alator

Ancient Soul
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
Putting out a request to crafters! Can any of you confirm that the woodcutting/mining skills are available to all specs? Currently, the wiki only shows Masons having those skills.

Also reminding Towns to keep their pages updated.

Updated Proctors as of this weekend.
 

skyboy49707

Obsidian
Joined
May 24, 2011
For the Cleric
Invuln cool down is 230 seconds (will check when i get home aswell)
Consume has a 3 second cool down
Chant i believe has a 9 second cool down.(will check when im not in school)
We also have Antidote in our skills. Level 1 same mana power and cool down as for base class. (will check mana use when i get home aswell)
 
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