• Guest, HEROCRAFT PUBLIC RELEASE IS HAPPENING AN HOUR EARLIER! TONIGHT @ 7PM CST GET READY FOR IT! play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Suggestion Skill set 3

biowaier

TNT
Joined
May 23, 2013
A random things I have invented overnight;
Special note: This page was created for the mere purpose of entertaining the ones who glance upon it.In do way do I believe any of these ideas should be implemented, for they were created for fun.


Ice Mage:A fierce rival to the Pyromancers, the Ice Mages are known to be nothing but opposite. With hearts of ice, they call upon the power of frost to slow and freeze their opponent in mass groups. Unlike their fierce rivals, Ice Mages are known for their rapid, but low damaging spells and the slow deaths they enforce upon those who wish to get on their bad side. While wielding a scythe like the other casters may have it's benefits; they favor the Specter (Redstone torch maybe?) to keep their enemies at bay.

Harbinger:Not all assassins are accustomed to using swords as a vital killing tool. Utilizing the scythe as a weapon, these rogues attack unlike no other. Harbingers are feared throughout the lands for their harsh shadow magic and swiftness in battle. Relying on magic rather than pure stealth, Harbingers charge in with curse-infused blades to blind and trap their opponents; waiting for the right opportunity to go in for the kill.


Juggernaut:Juggernauts are heavily armored, low damaging behemoths that prefer standing in the middle of the battlefield and attacking with their swords held high. These battle-proud warriors specialize in buffing their entire party and tacking every single attack thrown at them with little to no worry whatsoever. Their magic is very limited however, but their knowledge in knock-back effects prove to be a very important asset.

Others:Witchdoctor: Posion-based attacks, slow heals
Crusader: Light based attacks, spade and shield, no heals.
Champion: Multi-weapon'ed and multi-skill warrior, but overall lower damage output.



Warcry: You let loose a terror-borne cry; effecting all entities for (6+ 0.05 per intelligence point) blocks and slowing them for (3.035 per charisma point) seconds.

LineDrive:
You charge through your enemies; leading the way and knocking them back for (4+0.012 per intelligence point) blocks and dealing (12+ 0.035 per strength point) damage.
More will be added within time, these are all starters.









 
Top