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HeroMod with Minimap 1.8 Pre-release

unknownloner

Coder
Legacy Supporter 7
Joined
Jan 23, 2011
First thing first: THIS IS NOT A MODPACK. Go get MacroMod/optifine/whatever else you want somewhere else

THINGS THIS DOESN'T HAVE YET BECAUSE ITS A PRE-RELEASE:

  • It can't read rei's/journeymap waypoints
  • Waypoints dont show up on the map, just in 3d on the screen
  • Party members dont show up on the map
  • THERE ARE NO SETTINGS YET
  • No support for people who cant use OpenGL 2.0. If a lot of people need that, I'll add it later
  • The large map keybind and 'GuiBind' keybind don't do anything.

Things this DOES have:
  • Minimap with coordinates
  • Party frames with coordinates
  • Experience tracker
  • Boost tracker
  • Better cooldowns
  • Mana bar
  • Reconfigurable keys (Go to Options -> Controls)

BEFORE YOU COMPLAIN BUG REPORT THAT ANY OF THE ABOVE DON'T WORK
  • Make sure you have LITELOADER
  • Make sure hero verbose mana is ON
  • Make sure hero verbose exp is ON
  • Party coordinates/mana only work for party members that also have the mod

HOW TO INSTALL


"HELP ME IT WORKED YESTERDAY BUT IT DOESN'T ANYMORE!"
Try restarting minecraft. If it still doesn't work, I probably updated the mod, go redownload it from the link above.

"IS THIS COMPATIBLE WITH MACROS/OPTIFINE/ANYTHING ELSE?"
If the mod you're worried about works with liteloader, it should work with my mod.

Last but not least, please include a crash log with any crash reports, and a detailed description for all bug reports. I can't fix bugs if you don't report them, so please do!

Also, I will not help you install the mod. Ask someone else to help you.
 
Last edited:

Ruger392

Obsidian
Joined
Feb 5, 2014
---- Minecraft Crash Report ----
// Don't do that.

Time: 1/3/15 9:51 AM
Description: Unexpected error

java.lang.NullPointerException: Unexpected error
at me.ukl.hmod.LiteModHeroMod.onPostRenderEntities(LiteModHeroMod.java:333)
at com.mumfrey.liteloader.core.event.HandlerList$PostRenderListener12.onPostRenderEntities(HandlerList$PostRenderListener12.java:100)
at com.mumfrey.liteloader.client.LiteLoaderEventBrokerClient.postRenderEntities(LiteLoaderEventBrokerClient.java:297)
at com.mumfrey.liteloader.client.CallbackProxyClient.postRenderEntities(CallbackProxyClient.java:89)
at com.mumfrey.liteloader.core.event.EventProxy$2.$event0001d(Unknown Source)
at cji.a(EntityRenderer.java:1622)
at cji.a(EntityRenderer.java:1457)
at cji.b(EntityRenderer.java:1242)
at bsu.as(SourceFile:903)
at bsu.a(SourceFile:314)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at me.ukl.hmod.LiteModHeroMod.onPostRenderEntities(LiteModHeroMod.java:333)
at com.mumfrey.liteloader.core.event.HandlerList$PostRenderListener12.onPostRenderEntities(HandlerList$PostRenderListener12.java:100)
at com.mumfrey.liteloader.client.LiteLoaderEventBrokerClient.postRenderEntities(LiteLoaderEventBrokerClient.java:297)
at com.mumfrey.liteloader.client.CallbackProxyClient.postRenderEntities(CallbackProxyClient.java:89)
at com.mumfrey.liteloader.core.event.EventProxy$2.$event0001d(Unknown Source)
at cji.a(EntityRenderer.java:1622)
at cji.a(EntityRenderer.java:1457)

-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [cio['ruger392'/2586270, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
Level generator options:
Level spawn location: 612.00,123.00,-65.00 - World: (612,123,-65), Chunk: (at 4,7,15 in 38,-5; contains blocks 608,0,-80 to 623,255,-65), Region: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1)
Level time: 1 game time, 1 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [cio['ruger392'/2586270, l='MpServer', x=8.50, y=65.00, z=8.50]]
Retry entities: 0 total; []
Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.8-SNAPSHOT:"54c9ade":1032) <- Spigot
Server type: Non-integrated multiplayer server
Stacktrace:
at cen.a(WorldClient.java:399)
at bsu.b(SourceFile:2252)
at bsu.a(SourceFile:328)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 81290160 bytes (77 MB) / 239808512 bytes (228 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 99
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 8.14.10.1930, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Not using framebuffer objects because OpenGL 1.4 is supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.
VBOs are available because ARB_vertex_buffer_object is supported.

Using VBOs: No
Is Modded: Definitely; Client brand changed to 'LiteLoader'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled

Not sure what happened? Im guessing the its the GL 2.0 thingy ?
 

unknownloner

Coder
Legacy Supporter 7
Joined
Jan 23, 2011
Looks like it, mr. toaster computer.
Guess I'll have to do some basic support for people < GL 2.0 after all. Just be warned the minimap will probably look crap because I dont feel like efforting
 
Joined
Dec 30, 2014
Using here with Optfine and Shaders.

So Good :)

Just one suggestion, make the mana animation more smooth, i can't stop look for her this make me crazy
 

Rhapsodist

Legacy Supporter 5
Joined
Sep 30, 2012
Just be warned the minimap will probably look crap because I dont feel like efforting
If you don't want to make the map look nice, please enable an option to turn the minimap off and enable Voxelmap (Litemod) on the server.
 
Last edited:

Ruger392

Obsidian
Joined
Feb 5, 2014
Looks like it, mr. toaster computer.
Guess I'll have to do some basic support for people < GL 2.0 after all. Just be warned the minimap will probably look crap because I dont feel like efforting
Tell me when you do it please!
 

Pugglez_

Legacy Supporter 3
Joined
Jun 11, 2011
Some Suggestions for this:
  • Be able to create a waypoint from accessing the Main Menu. Currently you have to make a set a key for making a waypoint.
  • Be able to toggle on and off if the Waypoints show on your screen.
  • Beacons for waypoints! :D
  • Be able to control which side of the screen the minimap shows.
  • Be able to control the size of the minimap along with the coordinates.
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
If you leave a party of just two people. The other person's party frame stays on screen.

Ex: Me & Unknownloner are in a party.
Unknown leaves.
In the top left Unknown will still show a party frame, showing HP, Mana at max and coords not moving.
 

TsiJiang

Legacy Supporter 9
Joined
Feb 10, 2014
Thank you for this. It was kinda painful without a minimap to tell me, hey you about to fall into a lava pit.

Just a suggestion: I saw a post online and i kinda agree with him, could you make an option to have the mana bar stay a solid color or at least disable the animation, when you include the options?
 

Trazil

Legacy Supporter 2
Joined
Mar 31, 2013
If you could plz make it so you can make the party frames a smaller in the options because with 10 people they take up tons of room
 

Watermelon_01

Legacy Supporter 2
Joined
Oct 14, 2014
Location
Hilo, Hawaii
Thank you for this. It was kinda painful without a minimap to tell me, hey you about to fall into a lava pit.

Just a suggestion: I saw a post online and i kinda agree with him, could you make an option to have the mana bar stay a solid color or at least disable the animation, when you include the options?
I actually like how the mana bar looks right now
 

unknownloner

Coder
Legacy Supporter 7
Joined
Jan 23, 2011
The old mana bar mod had an option to freeze the animation. The new one will too.
I can add an option to make party frames smaller, although it may make the text unreadable for those playing at low resolutions.
In a similar vein, I can make the minimap scale separately from the UI scale too.

Basically, if you want something bigger/smaller right now, change your GUI scale. Later you'll be able to change it separately.
 
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