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  1. G

    Suggestion Spreading out skills & Shrinking levels.

    So, the big problem Herocraft has always faced is player retention - it attracts a lot of players at the start, but then dies inevitably. I think a big problem of that is the grind needed - hours in dungeons isn't the most engaging, and to level up to get a few measly health points and mana...
  2. G

    What happened?

    I used to play on this server a whole lot, and now noone posts on these fourms and I can't even connect. Did the server die... or is it just going down? Do people even play anymore?
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