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  1. Paul_Bakken

    random secrets i want to share

    Good Lord. So much drama. All I ever wanted to do was build roads.
  2. Paul_Bakken

    A pvp ruleset server

    It would really interesting if somebody could code a feudalism system in a workable way. HeroCraft would be a great fit for something like that. The basic idea is that each player can swear fealty to one and only one other player. After the collecting the first vassal, the player becomes a...
  3. Paul_Bakken

    map timeline

    Cunningham's Law works again! ;)
  4. Paul_Bakken

    map timeline

    IIRC, Dragonguarde Bastion Haven Aegis There may have been one more in there somewhere.
  5. Paul_Bakken

    Bug Atlas: "You've reached the end of this world" upon login

    Weird. Just yesterday, I walked out to the 10,000s North and never got bounced or kicked. Lots of cool stuff out there, too.
  6. Paul_Bakken

    Suggestion Dispensers disabled?

    I am by no means a Java coding expert or MineCraft code expert, so I just have to ask: How are dispensers worse for lag than the town farms with billions of animals in them?
  7. Paul_Bakken

    Suggestion Dispensers disabled?

    So, I got a response from Kainzo in chat yesterday. The reason given for taking out dispensers was "lag/item duplication." I did not know that dispensers caused either of these problems. I knew that was an issue with hoppers, but apparently with dispensers, too. Oh, well.
  8. Paul_Bakken

    Suggestion Dispensers disabled?

    Hi all, After leveling up Engineer, I tried to build a contraption that uses dispensers... Only to find that dispensers are restricted to admin only. What was the reason dispensers were disabled? Not having access to them makes a lot of the more useful machines impossible to build. Is there...
  9. Paul_Bakken

    Suggestion Town Appearance Rules Rework

    Offending towns and the immediate surrounding area should be afflicted by the Blight.
  10. Paul_Bakken

    Suggestion Town Appearance Rules Rework

    The dynmap also hiccups on falling water and lava. There are still chunks of falling water on the dynmap from last week. All of the affected chunks had manual edits in them, too, so... I dunno. Is there a way to force a "clean" update of the dynmap from time to time?
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