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  1. Eldrylars

    Suggestion Battle Cleric - Cleric Remake Suggestion

    This suggestion was created because Kainzo stated that, "No class should require a group to play. All classes should have the ability to sustain themselves." - Paraphrased I created this suggestion, based off that. My original work for Cleric was still pure support, but that was not desired by...
  2. Eldrylars

    Suggestion Battle Cleric - Cleric Remake Suggestion

    Almost, this was also well received, but would take a LOT more coding and still needed some tweaking: http://herocraftonline.com/main/threads/conceptual-class-cleric-reborn.53924/#post-424090
  3. Eldrylars

    Suggestion Battle Cleric - Cleric Remake Suggestion

    **Cough cough** @Kainzo This was well received when originally posted, and could easily be implemented without major coder resources. With a little tweaking and numbers testing this build of Cleric would most likely from it into the top 10 classes being played and finally allow Cleric to...
  4. Eldrylars

    PVE - player support

    Bringing this one back up since it was somewhat green lighted a long time ago and then forgotten to time. Original Post For all classes we could have a passive something like this: Level: 1 Creature Lore – Mana: 0 Stamina: 0 Cooldown: PASSIVE Warmup: 0 Reagent: None Description: You gain .5...
  5. Eldrylars

    Cleric

    On the matter of Cleric, I devoted a lot of time(manyx10 hours) in the past talking about it and it's short comings and how to fix it, both with and without coding. All four of those links have good information and have been part of my argument for Cleric for the last 2 years and should be...
  6. Eldrylars

    Cleric

    SacredHymn was added to give the Cleric an once/twice a fight oh-shit heal. Changing it in that way would change it's whole dynamic. I have been fighting to have "Pray" returned to Cleric since Delf removed it. I never understood why it was removed but your suggestions would change it from a...
  7. Eldrylars

    A Few Changes We Worked On

    Test, test test test!
  8. Eldrylars

    August Notes - 6.02

    That would actually defeat the purpose. It seems the direction of HC is to promote group PVE, but part of that is the group knowing whats dropping so those with quick fingers don't take all sorts of neat things leaving everyone else feeling like poo. This way everyone in the immediate area knows...
  9. Eldrylars

    August Notes - 6.02

    Awesome. Is there any way to post a local chat message where rare loot spawns from mobs, so players can tell when something drops? "A relic of Nature V falls to the ground!" "A Greatspear of Kain falls to the ground!"
  10. Eldrylars

    August Notes - 6.02

    If this and a simple local alert message was added to the normal play servers player could actually see when rare loot drops and have a chance to roll for it.
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