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  1. Delfofthebla

    Party Size and Balance

    Before I begin, I'd like to point out that I still agree on a raid system being the best way to go. However, I completely disagree with your statement. The only thing this party size reduction does to "class viability" is lower the viability of classes that were previously more useful in 10v10s...
  2. Delfofthebla

    Suggestion New tips (per server) and Global..

    All servers: Remember that you can view your attributes by typing /stats! Attributes can be added using the /attributes command!
  3. Delfofthebla

    Suggestion Early Game Druid

    That's a very "current gen" mindset, that I tend to disagree with. Healers, and all support based classes, should need to rely on other classes to level (and perform) effectively. Not saying it should be impossible, but it is not intended to be "effective" or "efficient". I will say this...
  4. Delfofthebla

    Bug Runestone Bug

    Recall takes 10 Redstone, regardless of whether or not you are using a Runestone with it. This is intended.
  5. Delfofthebla

    Suggestion Upcoming PvP party limits and concerns

    I remember that. I also remember agreeing. Can't remember why it never happened. Don't know if I just didn't have the access I do now back then or if I was preoccupied with other things (Like nerfing healers ;) ).
  6. Delfofthebla

    Suggestion Upcoming PvP party limits and concerns

    Gee I dunno. *Thinks back*... ... ... ...Man that sucked. ---
  7. Delfofthebla

    Suggestion Upcoming PvP party limits and concerns

    1 would be my preference if Minecraft were a "real" game, 3 is gross. 2 is my preference for the Herocraft situation. How we had it in Bastion is best. FF off for parties, that's it. Towns / Guilds / Clans had nothing to do with it. For this map, you can simply tack on a raid system to...
  8. Delfofthebla

    Bug Several Pyro Skills

    Haven't played or coded much since tall grass was added, so I don't even know if bukkit has the hooks for the logic on that yet. I'd have to get really motivated to fix stuff like this, because I actually have to sit there and test it repeatedly as I play with it. I wouldn't count on it...
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