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  1. Ultanian

    Township Test #2 --- Warring Towns! Thursday 10/02/14

    Is this still ongoing?...
  2. Ultanian

    Armor Dropping

    Or maybe give worthwhile rewards other than just the players dropped items? Like souls?
  3. Ultanian

    Armor Dropping

    I just don't agree. I've never played an RPG where dying makes you lose everything you have, and I don't think that logic should be applied to Herocraft. Also, losing everything will just encourage more GY camping. Most classes require reagents and weapons for their skills, when you spawn with...
  4. Ultanian

    Armor Dropping

    If everything drops, I think a lot more items need to be soulbound.
  5. Ultanian

    Vampire Bloodmoon Event

    Wut?
  6. Ultanian

    Suggestion Ranger suggestion.

    It's hard to pvp when you can only spend <2 hours a week on the server, with a lvl 17 cleric. As for axe damage, yes I agree that should be lowered but punch on bows should not, at least ban them until more knockback-resistant skills and items attributes are added.
  7. Ultanian

    Suggestion Ranger suggestion.

    I do PvP, I was ranger mostly last map, I disagree because the Ranger's arrows should do quite the amount of damage because they are a skill shot. Most classes have some sort of skill to counter them, whether it's mobility or defensive buffs.
  8. Ultanian

    Suggestion [Heroes] Leveling and Player Retention

    *as in "asshole" for spawn camping and going after low level players
  9. Ultanian

    Vampire Bloodmoon Event

    The event only lasts for a day, maybe even shorter.
  10. Ultanian

    Vampire Bloodmoon Event

    Once you kill someone you can't kill them again...
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