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  1. Reverend_Creeper

    Suggestion Upcoming Dragoon Change Suggestion

    What do you mean no cap? There is a distance limit on the skill meaning it won't work from a height higher than whatever the distance limit is(I said 15-20 or something). The reason I proposed this skill was not for it to simply be an interesting new skill but as also a balance added to dragoon...
  2. Reverend_Creeper

    Suggestion Upcoming Dragoon Change Suggestion

    I suggested this months ago in a post I suggested something like this on November 28th 2013 and no one responded to it. I think that this particular post was explained more thoroughly than the quote from my post below. also your skill was a horizontal dash move that stunned, mine is an aerial...
  3. Reverend_Creeper

    Suggestion Upcoming Dragoon Change Suggestion

    My idea is a bit different though as in it doesn't have any knockback and is targetted/lockon/warmup(not sure if targeted would work and warmup may be a pain to time most Ideal would prob be lockon and skill activates a second or half a second after you use jump) although that does make a lot...
  4. Reverend_Creeper

    Suggestion Upcoming Dragoon Change Suggestion

    How do you mean? I never played dragoon before Haven so it would be nice to hear how it previously worked.
  5. Reverend_Creeper

    Suggestion Upcoming Dragoon Change Suggestion

    The distance limit on the skill would prevent it from mega damage and it's a skill I recently came up with so the damage values as well as many other values(stamina, CD, etc) are subject to change. With the values I outlined the absolute maximum damage you could do would be 200-250 true damage...
  6. Reverend_Creeper

    Suggestion Beguiler Buff - Fool Foes

    I agree that skills such as Fool Foes should be added(also would create a market for tracking immunity) but another thing I have always wondered about is in regards to the accuracy of track. A rogue wearing light armor can be tracked to the same accuracy as a warrior trudging around in full...
  7. Reverend_Creeper

    Suggestion Upcoming Dragoon Change Suggestion

    In light of upcoming balance changes I took notice of the fact that Dragoon will have jump nerfed as well as left click damage, armor, and the removal of superjump, and I propose another solution to fix dragoon while allowing it to still be as mobile. With the removal of superjump I heard that...
  8. Reverend_Creeper

    Poll #1: Warrior classes.

    Dragoon has less base equip weight than DreadKnight so wouldn't Dragoon be medium durability? A con for dragoon would be stamina hungry. If you look at the stamina use of each skill it's pretty stamina hungry. Its left click damage is high because if you really think about it the only decent...
  9. Reverend_Creeper

    Suggestion Balance suggestion for Dragoon

    Just a heads up... people keep saying that Dragoon uses 300 stamina per jump but it's actually 400 stamina per jump. Another thing to think of is how Ninjas also have Back Flip (it uses 300 stamina by the way) which if used right acts like a jump and if used like it's supposed to it's amazing...
  10. Reverend_Creeper

    The BlackKnights[Evil]

    IGN: Date of birth: 9/23/1994 Spec: Dragoon level 60. Profession: Crafter still. Teamspeak?: I have it and a mic so yeah I can use it. What guilds/towns have you been in?: Orion in Zeal and in Bastion Wintervale and some other town I forgot. What maps have you been in HC for? I started in Zeal...
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