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  1. Connor12444

    Suggestion [Enchanter] Enchantment Books & Abilities

    @JupiterRome I don't understand what you're saying. This in no way decreases the randomness of enchantments. It just allows enchantment books to be utilized. /skill enchant doesn't enchant the weapon unless you have that enchantment book in your inventory. If I wanted to get a diamond sword with...
  2. Connor12444

    Suggestion [Enchanter] Enchantment Books & Abilities

    Thanks. It working was the plan. I had other ideas of how to get around the problem. An idea was do make '/skill enchant' pull up the anvil menu, but then we run into the same bukkit problem as before, and then enchanters might be able to repair and name tools. Another idea was to have the skill...
  3. Connor12444

    Suggestion Punch II Bows

    Punch II bows are a part of the game. Some classes have skills to get around the ranger's bow easily. Runeblade for example has blink. Skills like Accelerando also help doge the arrows. The only way to nerf the enchantment is to nerf the enchanter profession, and that certainly doesn't need a nerf/
  4. Connor12444

    Suggestion [Enchanter] Enchantment Books & Abilities

    Previously, I made a thread about Axe and Shovel durability and how you can't enchant them with Sharpness, Smite, Bane of Arthropods, Fire Aspect, all that good stuff. Here I'm going more into the enchantment issue, and how to fix it. Enchantment books have been part of minecraft for a while...
  5. Connor12444

    Suggestion Axes and Anvils

    Wonderful.
  6. Connor12444

    Suggestion Axes and Anvils

    How does that help anyone but smiths. The purpose of this thread is to get the durability equal. How is it equal if only smiths can take advantage of repairs? The whole idea of smith is to repair and create armor and tools. Not to be the go-to profession for any class with an Axe or Shovel. If...
  7. Connor12444

    Suggestion Axes and Anvils

    Yes 20 levels is absolutely ridiculous. What do you mean, you see them becoming reagents for the advanced items. Enchantment books? I suppose they would work quite well.
  8. Connor12444

    Suggestion Axes and Anvils

    Hm... This explains why you would disable them. However I don't like the idea of it charging souls. Perhaps charging Iron? The only reason I want anvils to be usable is so that Enchantment books become in some way usable. I think both an enchanter's ability should be able to combine enchantment...
  9. Connor12444

    Suggestion Axes and Anvils

    The Anvil would only be usable to the smith, and then engrave would be useless. But then they can still combine enchantment books. I think instead of having separate skills for engrave and enchant, they should just earn the ability to use anvils at an earlier level.
  10. Connor12444

    Suggestion Axes and Anvils

    I totally agree. Does anyone know exactly why anvils are permanently disabled? My friend is trying to become a smith, and use of anvils was one of the reasons he wanted to be one. It's a bit silly they're not enabled. It's a part of the game. I don't see how it could be broken that badly.
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