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  1. Dakinara

    Firefall Finally Launching July 29th

    Haha... well its still shooting and jetting. But it is very different in a lot of ways. There is no more permanent item decay, just commonplace repairs needed from death / combat every once and awhile. The level up game plays a lot more like a wow type game now - lots of quest hubs with...
  2. Dakinara

    Suggestion Healing Party member cmds?

    nice idea, anything to remove the need to constantly re-macro peoples names is a good idea to me.
  3. Dakinara

    Suggestion I probably sound like a broken record but...

    A death penalty doesnt have to mean dropping equipment. I prefer we keep armor and held item (drop everything else), but I still think we really need a death penalty. And not just start at half health, that does nothing to healers. Something like start at 0 mana and stamina, doesnt begin...
  4. Dakinara

    Firefall Finally Launching July 29th

    ok ok not gonna argue anymore =D. /tell sekcbaba if want to blow something up together sometime lol.
  5. Dakinara

    Firefall Finally Launching July 29th

    well good sir, if you are masochistic enough to partake in activities you claim to think poorly of, who am I to judge. Anyways, if anyone is on and wants to play feel free to send me a tell in game character name Sekcbaba
  6. Dakinara

    Firefall Finally Launching July 29th

    da bus (3 million dollar da bus)
  7. Dakinara

    Suggestion necromancer lvl 65 skill

    jup is there anything you dont think is op =O
  8. Dakinara

    Ahrall's Redstone Wizardry

    Id be willing to personal region them possibly - im not trying to have a huge advantage or anything though, thinking more like obvious "environmental hazards" that will award the situationally aware. But dont want to do something that would annoy people or be against the server rules.
  9. Dakinara

    Suggestion I probably sound like a broken record but...

    Item dropping promotes pvp like EVE / darkfall - long of periods of harvesting / farming etc for short bursts of pvp followed by step 1 again. The time of actual fighting each other to "preparing" to fight is usually hugely pushed to the preparing side. Its exciting in some ways, but at the...
  10. Dakinara

    Suggestion Magic orbs

    i like the idea in concept but for balance purposes would need some combination of high mana costs, low damage and no damage knockback or these would make kiting insanely easy. With two out of three of those included, maybe these could function OK in game.
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