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  1. Dakinara

    Confused About Township 3.0, Wars, and PvP Incentive

    Interesting. So when you say its very hard, I assume this is not something that can be accomplished in the middle of night when no one is on except your town (that planned to do attack in middle of night to specifically win battle without contest). Just curious how the whole system works...
  2. Dakinara

    Confused About Township 3.0, Wars, and PvP Incentive

    I am having fun with township 3.0 so far - its pretty cool for promoting active townships and class diversity, etc - but there are a few things i am confused about and also have a few suggestions to promote people building towns on pvp. 1) War system. It is my understanding pve towns can...
  3. Dakinara

    Final Attribute Stats vs Base Attributes

    so armor weight is just a relic that doesnt do anything on /hero stats?
  4. Dakinara

    Final Attribute Stats vs Base Attributes

    just noted that some classes have goofy non-0 or 5 integer equipment weights, which are basically wasted stat points IMO. Every class should have an equipment weight at or just above an integer ending in 0 or 5. For example, having 34.5 weight on druid seems a bit wasted since can only equip 30.
  5. Dakinara

    Final Attribute Stats vs Base Attributes

    doesnt bard get the same mana regen from charisma as wisdom more or less? but charisma gives it to entire group.
  6. Dakinara

    Herocraft 7.0 Patch

    not sure that random hit ranges really help or hurt anyone. They just make stuff more random. If the numbers are close it wont matter much anyways, but if your talking something like double range (30-60 damage, etc), then that will introduce a lot of randomness and make the outcomes of many...
  7. Dakinara

    Herocraft 7.0 Patch

    yeah not really a fan of random weapon spread. Pretty much no different than an RNG dice roll for critical hit.
  8. Dakinara

    Final Attribute Stats vs Base Attributes

    yeah i saw the first table, just curious with the most recent one that has a few classes with stats sitting around 30-33. For me i think charisma is a stat you want to pump up like that on bard but open to other opinions
  9. Dakinara

    Final Attribute Stats vs Base Attributes

    not sure how everyone else likes playing bard, but personally would move a few points out of str to get up to 30 cha
  10. Dakinara

    Townships 3.0 Siege Test #3

    to test town stuff specifically we should be max level, or transfer levels over from haven... or something yeah? Seems like waste of time to make people level when thats not what needs testing
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