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  1. Dakinara

    Suggestion Bloodmage/Leach Change

    blood union should be a single target buff with a 15-20s cooldown that you cannot use on self and heals the buffed target for 100% of magic damage dealt. There should be a mana upkeep cost but no idea on the exact numbers. Get rid of all aoe healing! and macro heals! ahahaha
  2. Dakinara

    Suggestion New Map, My Same Whining on Combat - Map 3, Part 3, the Re-Skillinating

    there are skills in herocraft that already work exactly like this. All damage skills work like this (or did before they got broken again and let you macro names), and support skills like bloodgift and intervene can work like this under existing programming in game. I think you guys just want...
  3. Dakinara

    Suggestion New Map, My Same Whining on Combat - Map 3, Part 3, the Re-Skillinating

    ahh well, another map, another bunch of face palms and dislikes on this post lol. guess you guys just cant handle "real action combat"(tm)!!!!
  4. Dakinara

    Suggestion New Map, My Same Whining on Combat - Map 3, Part 3, the Re-Skillinating

    exactly - i want to remove the ability to self cast except on a few skills. Then those skills would have their healing boosted to compensate. Then we could actually target people without macros.
  5. Dakinara

    Suggestion New Map, My Same Whining on Combat - Map 3, Part 3, the Re-Skillinating

    And yet why is it completely possible to use offensive skills without macro targetting? No one ever complained "damn its impossible to target someone with piggify or bolt - we need name macroing!". In fact most pvp players have always wanted name macroing out of offensive skills because it...
  6. Dakinara

    Suggestion New Map, My Same Whining on Combat - Map 3, Part 3, the Re-Skillinating

    This had been suggested as an option in the past as well, but that would require actual coding, which personally i have no ability to do. What i am suggesting would require tweaking existing code / numbers in the hero skills config files, which i would be willing to try and work on. But either...
  7. Dakinara

    Suggestion New Map, My Same Whining on Combat - Map 3, Part 3, the Re-Skillinating

    Im bumpin this just cause.... whats the point of having a targeting reticle if we arent even going to use it.
  8. Dakinara

    Suggestion New Map, My Same Whining on Combat - Map 3, Part 3, the Re-Skillinating

    thats exactly what im proposing - i would look at the code of ally only skills like bloodgift and intervene, use those on the majority of support skills to prevent self targetting, and then targetting other people would be easy. To keep self survivability reasonable, you could increase the...
  9. Dakinara

    Suggestion New Map, My Same Whining on Combat - Map 3, Part 3, the Re-Skillinating

    I know i bring this up every map since ive played here but i really think the games combat engagements could be greatly improved with some changes to the targeting function of hero skills, especially for support. I know the game can be laggy at times which can make targetting harder, but it...
  10. Dakinara

    Bug Losing Money Daily

    there was a bug where councilroom was charging town owner 150s a night on tax pull for some reason but i thought it was fixed.
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