• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. Phoenix_Frenzy

    Herocraft Calendar

    Here is the Herocraft Calendar. Currently I have created the calendar for October-December. I will add more months as needed. Staff events will be posted on this calendar to remember meetings and important deadlines. If you are a player and wish to run your own event or town meetings, please...
  2. Phoenix_Frenzy

    What do you do?

    Some exciting things are about to happen. :D Ya I know what you mean about the meetings. We should have a calendar. :D Both staff and player events can be posted there. That way there would be 1 place and somewhere people can check to see what is current. Thoughts? If you guys like the...
  3. Phoenix_Frenzy

    [Township 3.0] Raiding higher tier towns

    Ya we are still discussing how to balance this out. I HATE tall walls and I want to lower the walls. Maybe we can make it so if they put a force field up then enemies inside the town can stay in, but easily walk out of the force field. I think we can do it so small groups can teleport at the...
  4. Phoenix_Frenzy

    Is Townships ready for release?

    - Building that only require furnaces and not burning furnace bugged while you smelt something in that furnace. That actually has nothing to do with the code very much. Someone who made the config file forgot to add burning furnace as a possible requirement. It was fixed last test. The...
  5. Phoenix_Frenzy

    Siege Test #3 After Action Review

    We did have a 3rd town that was a trade town. It is called Aeria. You can do /to listall to see all towns. This town is located near the graveyard between the 2 base towns. Though I would love to have a 3rd team. I was actually going to have a 3rd team this time, but was not sure who was...
  6. Phoenix_Frenzy

    Siege Test #3 After Action Review

    I think we actually lowered the cost of the siegecannons a lot. I think we added that yesterday. I should make an update log to keep everyone informed of changes and bug fixes. Just an FYI multi and I work on this usually at night for hours and don't get to really talk and have fun together...
  7. Phoenix_Frenzy

    Townships 2.0: What went wrong? What do we want?

    Yes turrets are supposed to be BETTER when they are upgraded, but we have talked about reducing the damage and that is currently still in testing. If you want something changed just say so. We are more than open to suggestions and have made changes to accommodate both the PVP aspect and the...
  8. Phoenix_Frenzy

    Siege Test #3 After Action Review

    - What can be done to improve the plugin for liver servers? Use a mechanic (teleporters and forcefields?) to neutralize the strategic advantages of having high walls or underground towns. Find out why siegecannons aren't used and fix it. Limit the number of turrets in towns more for tiers 4+...
  9. Phoenix_Frenzy

    Townships 2.0: What went wrong? What do we want?

    I think what devoted was doing was trying to make suggestions. This thread is mostly complaints and whining from most people. Instead this should be a thread of suggestions. @MalaWolf made a few suggestions and told us what he liked and didn't like. What I would have liked to have seen from...
  10. Phoenix_Frenzy

    Townships 2.0: What went wrong? What do we want?

    "I feel I speak for the players most vocal against the plugin and test world, when the main gripe with the 3.0 system atm is pvp defenses being used in a way that is preventative to pvp. These defensive structures, (Arrow Turret, 25% Damage Boost, DOT when present in enemy town) are working...
Top