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  1. MariusAbyssal

    Suggestion Let the community decide!

    A lot of the ideas require implementation from the coders. Besides another map = more resources for the server = more money spent. Though I would agree to having a bit more transparency in terms of which ideas are gonna get implemented and which not.
  2. MariusAbyssal

    Townships 3.0 Siege Test #3

    I would like to Join Amoria IGN:MariusAbyssal
  3. MariusAbyssal

    Suggestion New Server - Neo Bastion

    I would prefer seeing a subclass system instead of attributes, I also believe it would be better in terms of balance if you have static classes instead of attribute based ones. I'm only mentioning subclass in order to keep variety. Maybe we could get a sneak peak regarding what's planned down...
  4. MariusAbyssal

    Suggestion [Township] New Townships Code for Discussion

    Why do we need guilds when we have town and clans? What advantaged would a guild provide aside from maybe a guild hall and a chat channel?
  5. MariusAbyssal

    Why hasn't anyone suggested this yet?

    There's also the fact that you may find lets say a berserker codex but no axe.
  6. MariusAbyssal

    Mini-Map Replacement Please?

    I mean admins can remove it. Well the server can. The current versions of voxelmap for 1.7.10 are : Voxelmap no radar for forge ( comes with radar and cave mapping disabled) Voxelmap for liteloader ( since liteloader offers permission support it's more reliable than the old code permission...
  7. MariusAbyssal

    Mini-Map Replacement Please?

    Rei's is not maintained anymore so maybe we'd get some community updates but that's about it. It would be nice to have have a new minimap that's actually supported. On a side note VoxelMap just transitioned to a litemod and you can disable radar / cave mapping.
  8. MariusAbyssal

    Firefall Finally Launching July 29th

    @Dakinara I see you compared this to tribes, I'm a big tribes fan and quite sad that ascend got shut down how does this compare to tribes in terms of speed and weapons now. I've played the beta and there wasn't really any sense of speed to it like in tribes.
  9. MariusAbyssal

    Mob vs player survival

    I don't know about this. Can you detail some more about how one would try to get another killed, with block placing enabled wouldn't one just build a wall? Can another player go through a horde of mobs to get to the wall to let the monsters kill the other player? I think the not being allowed to...
  10. MariusAbyssal

    Why hasn't anyone suggested this yet?

    How about finding codexes in the hidden loot chests, that would give more variations to what classes are chosen by each player. Though it would add quite a degree of randomness to the mode I still think it would be fun. Also adds a lot of strategy, do you use the codex now to be a higher lvl...
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